[Swift]LeetCode432. 全 O(1) 的数据结构 | All O`one Data Structure

Implement a data structure supporting the following operations:

  1. Inc(Key) - Inserts a new key with value 1. Or increments an existing key by 1. Key is guaranteed to be a non-empty string.
  2. Dec(Key) - If Key's value is 1, remove it from the data structure. Otherwise decrements an existing key by 1. If the key does not exist, this function does nothing. Key is guaranteed to be a non-empty string.
  3. GetMaxKey() - Returns one of the keys with maximal value. If no element exists, return an empty string "".
  4. GetMinKey() - Returns one of the keys with minimal value. If no element exists, return an empty string "".

Challenge: Perform all these in O(1) time complexity.


实现一个数据结构支持以下操作:

  1. Inc(key) - 插入一个新的值为 1 的 key。或者使一个存在的 key 增加一,保证 key 不为空字符串。
  2. Dec(key) - 如果这个 key 的值是 1,那么把他从数据结构中移除掉。否者使一个存在的 key 值减一。如果这个 key 不存在,这个函数不做任何事情。key 保证不为空字符串。
  3. GetMaxKey() - 返回 key 中值最大的任意一个。如果没有元素存在,返回一个空字符串""
  4. GetMinKey() - 返回 key 中值最小的任意一个。如果没有元素存在,返回一个空字符串""

挑战:以 O(1) 的时间复杂度实现所有操作。


Runtime: 192 ms Memory Usage: 20.9 MB
 1 class AllOne {
 2     var obj:[String:Int]
 3     /** Initialize your data structure here. */
 4     init() {
 5         self.obj = [String:Int]()        
 6     }
 7     
 8     /** Inserts a new key <Key> with value 1. Or increments an existing key by 1. */
 9     func inc(_ key: String) {
10         if obj[key] != nil
11         {
12             obj[key,default:0] += 1
13         }
14         else
15         {
16             obj[key] = 1
17         }
18         
19     }
20     
21     /** Decrements an existing key by 1. If Key's value is 1, remove it from the data structure. */
22     func dec(_ key: String) {
23         if  obj[key] != nil
24         {
25             obj[key,default:0] -= 1
26         }
27         
28         if obj[key] == 0
29         {
30             obj[key] = nil
31         }
32         
33     }
34     
35     /** Returns one of the keys with maximal value. */
36     func getMaxKey() -> String {
37         var val:Int = -1
38         var key:String = String()
39         
40         for (keys,vals) in obj
41         {
42             if vals > val
43             {
44                 val = vals
45                 key = keys
46             }
47         }
48         return key
49     }
50     
51     /** Returns one of the keys with Minimal value. */
52     func getMinKey() -> String {
53         var val:Int = Int.max
54         var key:String = String()
55          
56         for (keys,vals) in obj
57         {
58             if vals < val
59             {
60                 val = vals
61                 key = keys
62             }
63         }
64         return key
65     }
66 }
67 
68 /**
69  * Your AllOne object will be instantiated and called as such:
70  * let obj = AllOne()
71  * obj.inc(key)
72  * obj.dec(key)
73  * let ret_3: String = obj.getMaxKey()
74  * let ret_4: String = obj.getMinKey()
75  */

192ms

  1 class ListNode {
  2     var val: Int
  3     var key: String
  4     var prev: ListNode?
  5     var next: ListNode?
  6     
  7     init(_ key: String, _ val: Int) {
  8         self.key = key
  9         self.val = val
 10         self.prev = nil
 11         self.next = nil
 12     }
 13 }
 14 
 15 class AllOne {
 16     var head: ListNode = ListNode("", Int.max)
 17     var tail: ListNode = ListNode("", Int.min)
 18     var map: [String: ListNode] = [:]
 19     
 20     init() {
 21         head.next = tail
 22         tail.prev = head
 23     }
 24     
 25     func inc(_ key: String) {
 26         if let node = map[key] {
 27             node.val += 1
 28             moveForward(node)
 29         }
 30         else {
 31             let node = ListNode(key, 1)
 32             map[key] = node
 33             
 34             addNode(node)
 35         }
 36     }
 37     
 38     func dec(_ key: String) {
 39         if let node = map[key] {
 40             if node.val == 1 {
 41                 removeNode(node)
 42                 map.removeValue(forKey: key)
 43             }
 44             else {
 45                 node.val -= 1
 46                 moveBackward(node)
 47             }
 48         }
 49     }
 50     
 51     func getMaxKey() -> String {
 52         return head.next!.key
 53     }
 54     
 55     func getMinKey() -> String {
 56         return tail.prev!.key
 57     }
 58     
 59     private func moveForward(_ node: ListNode) {
 60         var insertNode = node.prev
 61         
 62         var shouldMove = false
 63         while insertNode != nil && insertNode!.val < node.val {
 64             insertNode = insertNode?.prev
 65             shouldMove = true
 66         }
 67         
 68         guard shouldMove else {
 69             return
 70         }
 71         
 72         //remove node
 73         node.prev?.next = node.next
 74         node.next?.prev = node.prev
 75         
 76         //insert
 77         node.next = insertNode?.next
 78         insertNode?.next?.prev = node
 79         
 80         insertNode?.next = node
 81         node.prev = insertNode
 82     }
 83     
 84     private func moveBackward(_ node: ListNode) {
 85         var insertNode = node.next
 86         
 87         var shouldMove = false
 88         while insertNode != nil && insertNode!.val > node.val{
 89             insertNode = insertNode?.next
 90             shouldMove = true
 91         }
 92         
 93         guard shouldMove else {
 94             return
 95         }
 96         
 97         //remove node
 98         node.prev?.next = node.next
 99         node.next?.prev = node.prev
100         
101         //insert
102         insertNode?.prev?.next = node
103         node.prev = insertNode?.prev
104         
105         insertNode?.prev = node
106         node.next = insertNode
107     }
108     
109     private func addNode(_ node: ListNode) {
110         let prevNode = tail.prev
111         
112         prevNode?.next = node
113         node.prev = prevNode
114         
115         node.next = tail
116         tail.prev = node
117     }
118     
119     private func removeNode(_ node: ListNode) {
120         node.prev?.next = node.next
121         node.next?.prev = node.prev
122         
123         node.next = nil
124         node.prev = nil
125     }
126 }
127 
128 /**
129  * Your AllOne object will be instantiated and called as such:
130  * let obj = AllOne()
131  * obj.inc(key)
132  * obj.dec(key)
133  * let ret_3: String = obj.getMaxKey()
134  * let ret_4: String = obj.getMinKey()
135  */

212ms

  1 class AllOne {
  2     class Node {
  3         var prev: Node?
  4         var next: Node?
  5         var value: Int
  6         var keys: Set<String>
  7                 
  8         init(_ key: String, _ value: Int) {
  9             self.prev = nil
 10             self.next = nil
 11             self.value = value
 12             self.keys = Set<String>()
 13             keys.insert(key)
 14         }
 15     }
 16     
 17     var head: Node?
 18     var tail: Node?
 19     var map: [String : Node]
 20     
 21     /** Initialize your data structure here. */
 22     init() {
 23         self.head = nil
 24         self.tail = nil
 25         self.map = [:]
 26     }
 27     
 28     /** Inserts a new key <Key> with value 1. Or increments an existing key by 1. */
 29     func inc(_ key: String) {
 30         // modify the old node
 31         if let old_home = map[key] {
 32             let new_home: Node
 33             if let n = old_home.next {
 34                 // upper neighbor exists and is new_home
 35                 if n.value == old_home.value + 1 {
 36                     new_home = n
 37                     new_home.keys.insert(key)
 38                 } else {
 39                     // upper neighbor exists but is not new_home, so create and make room
 40                     new_home = Node(key, old_home.value + 1)
 41                     new_home.next = n
 42                     new_home.prev = old_home
 43                     
 44                     old_home.next = new_home
 45                     n.prev = new_home
 46                 }
 47             } else {
 48                 // old_home was head, so update head and create node
 49                 new_home = Node(key, old_home.value + 1)
 50                 head?.next = new_home
 51                 new_home.prev = head
 52                 head = new_home
 53             }
 54             
 55             map[key] = new_home
 56             old_home.keys.remove(key)
 57             
 58             // If the old_home needs to be removed
 59             if old_home.keys.count == 0 {
 60                 if let t = tail, old_home.value == t.value {
 61                     tail = tail?.next
 62                     tail?.prev = nil
 63                 } else {
 64                     old_home.prev?.next = old_home.next
 65                     old_home.next?.prev = old_home.prev
 66                 }
 67             }
 68             
 69         } else {
 70             // Key not in map
 71             if let old_tail = tail {
 72                 if old_tail.value == 1 {
 73                     old_tail.keys.insert(key)
 74                     map[key] = old_tail
 75                 } else {
 76                     let n = Node(key, 1)
 77                     old_tail.prev = n
 78                     n.next = old_tail
 79                     tail = n
 80                     map[key] = n
 81                 }
 82             } else {
 83                 let n = Node(key, 1)
 84                 tail = n
 85                 head = n
 86                 map[key] = n
 87             }
 88         }
 89     }
 90     
 91     /** Decrements an existing key by 1. If Key's value is 1, remove it from the data structure. */
 92     func dec(_ key: String) {
 93         guard let old_home = map[key] else {
 94             return
 95         }
 96 
 97         if old_home.value == 1 {
 98             map.removeValue(forKey: key)
 99         } else {
100             let new_home: Node
101             if let n = old_home.prev {
102                 if n.value == old_home.value - 1 {
103                     // left neighbor both exists and is new_home
104                     new_home = n
105                     new_home.keys.insert(key)
106                 } else {
107                     // left neighbor exists but is not new_home
108                     new_home = Node(key, old_home.value - 1)
109                     old_home.prev?.next = new_home
110                     new_home.prev = old_home.prev
111                     old_home.prev = new_home
112                     new_home.next = old_home
113                 }
114             } else {
115                 // old_home is tail and not 1
116                 new_home = Node(key, old_home.value - 1)
117                 new_home.next = tail
118                 tail?.prev = new_home
119                 tail = new_home
120             }
121             map[key] = new_home
122         }
123         old_home.keys.remove(key)
124 
125         // If the old_home needs to be removed
126         if old_home.keys.count == 0 {
127             if let t = tail, old_home.value == t.value {
128                 tail = tail?.next
129                 tail?.prev = nil
130             } else if let h = head, h.value == old_home.value {
131                 head = head?.prev
132                 head?.next = nil
133             } else {
134                 old_home.prev?.next = old_home.next
135                 old_home.next?.prev = old_home.prev
136             }
137         }
138 
139     }
140     
141     /** Returns one of the keys with maximal value. */
142     func getMaxKey() -> String {
143         return head?.keys.first ?? ""
144     }
145     
146     /** Returns one of the keys with Minimal value. */
147     func getMinKey() -> String {
148         return tail?.keys.first ?? ""
149         
150     }
151 }

216ms

  1 class Node {
  2     private(set) var val: Int
  3     var keys = Set<String>()
  4     var prev: Node?
  5     var next: Node?
  6     init(_ val: Int) {
  7         self.val = val
  8 }
  9 }
 10 class AllOne {
 11     private var head: Node?
 12     private var tail: Node?
 13     private var keyToNodeMap = [String: Node]()
 14     private var valToNodeMap = [Int: Node]()
 15     /** Initialize your data structure here. */
 16     init() {
 17         
 18     }
 19     
 20     /** Inserts a new key <Key> with value 1. Or increments an existing key by 1. */
 21     func inc(_ key: String) {
 22         let node = keyToNodeMap[key]
 23         let val = node?.val ?? 0
 24         var newNode: Node
 25         if let next = node?.next,
 26 next.val == val + 1 {
 27             newNode = next
 28 } else {
 29     newNode = valToNodeMap[val + 1] ?? Node(val + 1)
 30 }
 31 
 32 node?.keys.remove(key)
 33 newNode.keys.insert(key)
 34 keyToNodeMap[key] = newNode
 35 valToNodeMap[val + 1] = newNode
 36 
 37 if node == nil && newNode !== head {
 38     add(newNode, before: head)
 39 } else {
 40 add(newNode, after: node)
 41 }
 42 if let n = node, n.keys.count == 0 {
 43     remove(n)
 44 }
 45     }
 46     
 47     /** Decrements an existing key by 1. If Key's value is 1, remove it from the data structure. */
 48     func dec(_ key: String) {
 49          guard let node = keyToNodeMap[key] else { return }
 50         let val = node.val
 51         var newNode: Node?
 52         if let prev = node.prev,
 53 prev.val == val - 1 {
 54             newNode = prev
 55 } else if val - 1 > 0 {
 56     newNode = valToNodeMap[val + 1] ?? Node(val - 1)
 57 }
 58 
 59 node.keys.remove(key)
 60 newNode?.keys.insert(key)
 61         keyToNodeMap[key] = newNode
 62         valToNodeMap[val - 1] = newNode
 63 
 64 if let nn = newNode {
 65     add(nn, before: node)
 66 }
 67 if node.keys.count == 0 {
 68     remove(node)
 69 }
 70     }
 71 
 72     private func remove(_ node: Node?) {
 73         guard let node = node else { return }
 74         node.prev?.next = node.next
 75         node.next?.prev = node.prev
 76         if head === node {
 77             head = node.next
 78 }
 79 if tail === node {
 80     tail = node.prev
 81 }
 82 }
 83 
 84     private func add(_ node: Node, before nextNode: Node?) {
 85         if nextNode?.prev !== node {
 86         nextNode?.prev?.next = node
 87         node.prev = nextNode?.prev
 88         }
 89         nextNode?.prev = node
 90         node.next = nextNode
 91         if head === nil {
 92             head = node
 93             tail = node
 94 }
 95 if head === nextNode {
 96             head = node
 97 }
 98 }
 99 
100 private func add(_ node: Node, after prevNode: Node?) {
101     if prevNode?.next !== node {
102     prevNode?.next?.prev = node
103     node.next = prevNode?.next
104     }
105         prevNode?.next = node
106         node.prev = prevNode
107         if head === nil {
108             head = prevNode ?? node
109             tail = prevNode ?? node
110 }
111 if tail === prevNode {
112     tail = node
113 }
114 }
115     
116     /** Returns one of the keys with maximal value. */
117     func getMaxKey() -> String {
118          return tail?.keys.randomElement() ?? ""
119     }
120     
121     /** Returns one of the keys with Minimal value. */
122     func getMinKey() -> String {
123           return head?.keys.randomElement() ?? ""
124     }
125 }
126 
127 /**
128  * Your AllOne object will be instantiated and called as such:
129  * let obj = AllOne()
130  * obj.inc(key)
131  * obj.dec(key)
132  * let ret_3: String = obj.getMaxKey()
133  * let ret_4: String = obj.getMinKey()
134  */

220ms

  1 // each Bucket contains all the keys with the same count
  2 class DoubleLinkedBucket {
  3     var count: Int
  4     var keySet: Set<String>
  5     var prev: DoubleLinkedBucket?
  6     var next: DoubleLinkedBucket?
  7     
  8     init(_ count: Int) {
  9         self.count = count
 10         self.keySet = []
 11     }
 12 }
 13 
 14 class AllOne {
 15     // for accessing a specific Bucket among the Bucket list in O(1) time
 16     var countBucketMap: [Int: DoubleLinkedBucket]
 17     // keep track of count of keys
 18     var keyCountMap: [String: Int]
 19     // maintain a doubly linked list of Buckets
 20     var head: DoubleLinkedBucket
 21     var tail: DoubleLinkedBucket
 22     
 23     /** Initialize your data structure here. */
 24     init() {
 25         self.countBucketMap = [:]
 26         self.keyCountMap = [:]       
 27         self.head = DoubleLinkedBucket(Int.min)
 28         self.tail = DoubleLinkedBucket(Int.max)
 29         head.next = tail
 30         tail.prev = head
 31     }
 32     
 33     /** Inserts a new key <Key> with value 1. Or increments an existing key by 1. */
 34     func inc(_ key: String) {
 35         if keyCountMap[key] != nil {
 36             updateKey(key, 1);
 37         } else {
 38             keyCountMap[key] = 1
 39             if head.next?.count != 1 { addBucketAfter(DoubleLinkedBucket(1), head) }
 40             head.next?.keySet.insert(key)
 41             countBucketMap[1] = head.next
 42         }
 43     }
 44     
 45     /** Decrements an existing key by 1. If Key's value is 1, remove it from the data structure. */
 46     func dec(_ key: String) {
 47         if let count = keyCountMap[key] {
 48             if count == 1 {
 49                 keyCountMap[key] = nil
 50                 removeKeyFromBucket(countBucketMap[count]!, key)
 51             } else {
 52                 updateKey(key, -1);
 53             }
 54         }
 55     }
 56     
 57     /** Returns one of the keys with maximal value. */
 58     func getMaxKey() -> String {
 59         return tail.prev! === head ? "" : tail.prev!.keySet.first!
 60     }
 61     
 62     /** Returns one of the keys with Minimal value. */
 63     func getMinKey() -> String {
 64         return head.next! === tail ? "" : head.next!.keySet.first!
 65     }
 66     
 67     func updateKey(_ key: String, _ offset: Int) {
 68         let curCount = keyCountMap[key]!
 69         let newCount = curCount + offset
 70         keyCountMap[key] = newCount
 71         
 72         let curBucket = countBucketMap[curCount]!
 73         
 74         if let newBucket = countBucketMap[newCount] {
 75             newBucket.keySet.insert(key)
 76         } else {
 77             let newBucket = DoubleLinkedBucket(newCount)
 78             countBucketMap[newCount] = newBucket
 79             addBucketAfter(newBucket, offset == 1 ? curBucket : curBucket.prev!)
 80             newBucket.keySet.insert(key)
 81         }
 82         removeKeyFromBucket(curBucket, key)
 83     }
 84         
 85     func removeKeyFromBucket(_ bucket: DoubleLinkedBucket, _ key: String) {
 86         bucket.keySet.remove(key)
 87         if (bucket.keySet.count == 0) {
 88             removeBucketFromList(bucket)
 89             countBucketMap[bucket.count] = nil
 90         }
 91     }
 92     
 93     func removeBucketFromList(_ bucket: DoubleLinkedBucket) {
 94         bucket.prev!.next = bucket.next
 95         bucket.next!.prev = bucket.prev
 96         bucket.next = nil
 97         bucket.prev = nil
 98     }
 99     
100     // add newBucket after preBucket
101     func addBucketAfter(_ newBucket: DoubleLinkedBucket, _ preBucket: DoubleLinkedBucket) {
102         newBucket.prev = preBucket
103         newBucket.next = preBucket.next
104         preBucket.next!.prev = newBucket
105         preBucket.next = newBucket
106     }
107 }
108 
109 /**
110  * Your AllOne object will be instantiated and called as such:
111  * let obj = AllOne()
112  * obj.inc(key)
113  * obj.dec(key)
114  * let ret_3: String = obj.getMaxKey()
115  * let ret_4: String = obj.getMinKey()
116  */

240ms

  1 class AllOne {
  2     typealias Bucket = (Int, Set<String>)
  3     var list = LinkedList<Bucket>()
  4     var dict = [String: ListNode<Bucket>]()
  5     
  6     // Inserts a new key <Key> with value 1. Or increments an existing key by 1.
  7     func inc(_ key: String) {
  8         if let node = dict[key] {
  9             let count = node.val.0 + 1
 10             if let pre = node.pre, pre.val.0 == count {
 11                 pre.val.1.insert(key)
 12                 dict[key] = pre
 13             } else {
 14                 let newNode = ListNode((count, Set([key])))
 15                 list.insert(newNode, before: node)
 16                 dict[key] = newNode
 17             }
 18             // update list if node doesn't contain any key
 19             node.val.1.remove(key)
 20             if node.val.1.count == 0 {
 21                 list.remove(node)
 22             }
 23         } else {
 24             if let tail = list.tail, tail.val.0 == 1 {
 25                 tail.val.1.insert(key)
 26                 dict[key] = tail
 27             } else {
 28                 let newNode = ListNode((1, Set([key])))
 29                 list.addAfterTail(newNode)
 30                 dict[key] = newNode
 31             }
 32         }
 33     }
 34     
 35     // Decrements an existing key by 1. If Key's value is 1, remove it.
 36     func dec(_ key: String) {
 37         if let node = dict[key] {
 38             let count = node.val.0 - 1
 39             if count == 0 {
 40                 dict[key] = nil
 41             } else {
 42                 if let next = node.next, next.val.0 == count {
 43                     next.val.1.insert(key)
 44                     dict[key] = next
 45                 } else {
 46                     let newNode = ListNode((count, Set([key])))
 47                     list.insert(newNode, after: node)
 48                     dict[key] = newNode
 49                 }
 50             }
 51             
 52             // update list if node doesn't contain any key
 53             node.val.1.remove(key)
 54             if node.val.1.count == 0 {
 55                 list.remove(node)
 56             }
 57         }
 58     }
 59     
 60     // Returns one of the keys with maximal value.
 61     func getMaxKey() -> String {
 62         return list.head?.val.1.first ?? ""
 63     }
 64     
 65     // Returns one of the keys with maximal value.
 66     func getMinKey() -> String {
 67         return list.tail?.val.1.first ?? ""
 68     }
 69 }
 70 
 71 class ListNode<T> {
 72     var val: T
 73     var next: ListNode<T>?
 74     weak var pre: ListNode<T>?
 75     
 76     init(_ val: T) {
 77         self.val = val
 78     }
 79 }
 80 
 81 class LinkedList<T> {
 82     var head: ListNode<T>?
 83     var tail: ListNode<T>?
 84     
 85     func insert(_ node: ListNode<T>, before pre: ListNode<T>) {
 86         pre.pre?.next = node
 87         node.pre = pre.pre
 88         pre.pre = node
 89         node.next = pre
 90         if pre === head {
 91             head = node
 92         }
 93     }
 94     
 95     func insert(_ node: ListNode<T>, after next: ListNode<T>) {
 96         next.next?.pre = node
 97         node.next = next.next
 98         next.next = node
 99         node.pre = next
100         if next === tail {
101             tail = node
102         }
103     }
104     
105     func addAfterTail(_ node: ListNode<T>) {
106         if head == nil {
107             head = node
108             tail = node
109         } else {
110             tail?.next = node
111             node.pre = tail
112             tail = tail?.next
113         }
114     }
115     
116     func remove(_ node: ListNode<T>) {
117         if node === head {
118             head = node.next
119         }
120         if node === tail {
121             tail = node.pre
122         }
123         node.pre?.next = node.next
124         node.next?.pre = node.pre
125         node.next = nil
126         node.pre = nil
127     }
128 }
129 
130 /**
131  * Your AllOne object will be instantiated and called as such:
132  * let obj = AllOne()
133  * obj.inc(key)
134  * obj.dec(key)
135  * let ret_3: String = obj.getMaxKey()
136  * let ret_4: String = obj.getMinKey()
137  */
138  

252ms

  1 class AllOne {   
  2     typealias Bucket = (Int, Set<String>)
  3     var list = LinkedList<Bucket>()
  4     var dict = [String: ListNode<Bucket>]()
  5     
  6     // Inserts a new key <Key> with value 1. Or increments an existing key by 1.
  7     func inc(_ key: String) {
  8         if let node = dict[key] {
  9             let count = node.val.0 + 1
 10             if let pre = node.pre, pre.val.0 == count {
 11                 pre.val.1.insert(key)
 12                 // var set = pre.val.1
 13                 // set.insert(key)
 14                 // pre.val = (pre.val.0, set)
 15                 dict[key] = pre
 16             } else {
 17                 let newNode = ListNode((count, Set([key])))
 18                 list.insert(newNode, before: node)
 19                 dict[key] = newNode
 20             }
 21             // update list if node doesn't contain any key
 22             var set = node.val.1
 23             set.remove(key)
 24             node.val = (node.val.0, set)
 25             if set.count == 0 {
 26                 list.remove(node)
 27             }
 28         } else {
 29             if let tail = list.tail, tail.val.0 == 1 {
 30                 tail.val.1.insert(key)
 31                 // var set = tail.val.1
 32                 // set.insert(key)
 33                 // tail.val = (tail.val.0, set)
 34                 dict[key] = tail
 35             } else {
 36                 let newNode = ListNode((1, Set([key])))
 37                 list.addAfterTail(newNode)
 38                 dict[key] = newNode
 39             }
 40         }
 41     }
 42     
 43     // Decrements an existing key by 1. If Key's value is 1, remove it.
 44     func dec(_ key: String) {
 45         if let node = dict[key] {
 46             let count = node.val.0 - 1
 47             if count == 0 {
 48                 dict[key] = nil
 49             } else {
 50                 if let next = node.next, next.val.0 == count {
 51                     next.val.1.insert(key)
 52                     // var set = next.val.1
 53                     // set.insert(key)
 54                     // next.val = (next.val.0, set)
 55                     dict[key] = next
 56                 } else {
 57                     let newNode = ListNode((count, Set([key])))
 58                     list.insert(newNode, after: node)
 59                     dict[key] = newNode
 60                 }
 61             }
 62             
 63             var set = node.val.1
 64             set.remove(key)
 65             node.val = (node.val.0, set)
 66             if set.count == 0 {
 67                 list.remove(node)
 68             }
 69         }
 70     }
 71     
 72     // Returns one of the keys with maximal value.
 73     func getMaxKey() -> String {
 74         return list.head?.val.1.first ?? ""
 75     }
 76     
 77     // Returns one of the keys with maximal value.
 78     func getMinKey() -> String {
 79         return list.tail?.val.1.first ?? ""
 80     }
 81 }
 82 
 83 class ListNode<T> {
 84     var val: T
 85     var next: ListNode<T>?
 86     weak var pre: ListNode<T>?
 87     
 88     init(_ val: T) {
 89         self.val = val
 90     }
 91 }
 92 
 93 class LinkedList<T> {
 94     var head: ListNode<T>?
 95     var tail: ListNode<T>?
 96     
 97     func insert(_ node: ListNode<T>, before pre: ListNode<T>) {
 98         pre.pre?.next = node
 99         node.pre = pre.pre
100         pre.pre = node
101         node.next = pre
102         if pre === head {
103             head = node
104         }
105     }
106     
107     func insert(_ node: ListNode<T>, after next: ListNode<T>) {
108         next.next?.pre = node
109         node.next = next.next
110         next.next = node
111         node.pre = next
112         if next === tail {
113             tail = node
114         }
115     }
116     
117     func addAfterTail(_ node: ListNode<T>) {
118         if head == nil {
119             head = node
120             tail = node
121         } else {
122             tail?.next = node
123             node.pre = tail
124             tail = tail?.next
125         }
126     }
127     
128     func remove(_ node: ListNode<T>) {
129         if node === head {
130             head = node.next
131         }
132         if node === tail {
133             tail = node.pre
134         }
135         node.pre?.next = node.next
136         node.next?.pre = node.pre
137         node.next = nil
138         node.pre = nil
139     }
140 }
141 
142 /**
143  * Your AllOne object will be instantiated and called as such:
144  * let obj = AllOne()
145  * obj.inc(key)
146  * obj.dec(key)
147  * let ret_3: String = obj.getMaxKey()
148  * let ret_4: String = obj.getMinKey()
149  */
150  

256ms

  1 class AllOne {   
  2     private var list = LinkedList<Bucket>()
  3     private var dict = [String: ListNode<Bucket>]()
  4     
  5     /** Inserts a new key <Key> with value 1. Or increments an existing key by 1. */
  6     func inc(_ key: String) {
  7         
  8         if let node = dict[key] {
  9             
 10             // update dict and node
 11             let newCount = node.val.count + 1
 12             if let pre = node.pre, pre.val.count == newCount {
 13                 pre.val.keys.insert(key)
 14                 dict[key] = pre
 15             } else {
 16                 // add new node
 17                 let newNode = ListNode(Bucket(newCount, Set([key])))
 18                 list.insert(newNode, before: node)
 19                 dict[key] = newNode
 20             }
 21             
 22             // remove key from node
 23             node.val.keys.remove(key)
 24             if node.val.keys.count == 0 {
 25                 list.remove(node)
 26             }
 27             
 28         } else {
 29             if let tail = list.tail, tail.val.count == 1 {
 30                 tail.val.keys.insert(key)
 31                 dict[key] = tail
 32             } else {
 33                 let bucket = Bucket(1, Set([key]))
 34                 let node = ListNode(bucket)
 35                 list.addToTail(node)
 36                 dict[key] = node
 37             }
 38         }
 39     }
 40     
 41     /** Decrements an existing key by 1. If Key's value is 1, remove it from the data structure. */
 42     func dec(_ key: String) {
 43         
 44         if let node = dict[key] {
 45             
 46             let newCount = node.val.count - 1
 47             if newCount == 0 {
 48                 dict[key] = nil
 49             } else {
 50                 if let next = node.next, next.val.count == newCount {
 51                     next.val.keys.insert(key)
 52                     dict[key] = next
 53                 } else {
 54                     // add new node
 55                     let newNode = ListNode(Bucket(newCount, Set([key])))
 56                     list.insert(newNode, after: node)
 57                     dict[key] = newNode
 58                 }
 59             }
 60 
 61             // remove key from node
 62             node.val.keys.remove(key)
 63             if node.val.keys.count == 0 {
 64                 list.remove(node)
 65             }
 66             
 67         }
 68     }
 69     
 70     /** Returns one of the keys with maximal value. */
 71     func getMaxKey() -> String {
 72         return list.head?.val.keys.first ?? ""
 73     }
 74     
 75     /** Returns one of the keys with Minimal value. */
 76     func getMinKey() -> String {
 77         return list.tail?.val.keys.first ?? ""
 78     }
 79 }
 80 
 81 class LinkedList<T> {
 82     var head: ListNode<T>?
 83     var tail: ListNode<T>?
 84     
 85     func addToTail(_ node: ListNode<T>) {
 86         if head == nil {
 87             head = node
 88             tail = node
 89         } else {
 90             tail?.next = node
 91             node.pre = tail
 92             tail = node
 93         }
 94     }
 95     
 96     func remove(_ node: ListNode<T>) {
 97         if head === node {
 98             head = node.next
 99         }
100         if tail === node {
101             tail = node.pre
102         }
103         node.pre?.next = node.next
104         node.next?.pre = node.pre
105         node.pre = nil
106         node.next = nil
107     }
108     
109     func insert(_ node: ListNode<T>, before node2: ListNode<T>?) {
110         if head === node2 {
111             head = node
112         }
113         let pre = node2?.pre
114         node2?.pre = node
115         node.next = node2
116         pre?.next = node
117         node.pre = pre
118     }
119     
120     func insert(_ node: ListNode<T>, after node2: ListNode<T>?) {
121         if node2 === tail {
122             tail = node
123         }
124         let next = node2?.next
125         node2?.next = node
126         node.pre = node2
127         node.next = next
128         next?.pre = node
129     }
130 }
131 
132 class ListNode<T> {
133     var val: T
134     var next: ListNode<T>?
135     weak var pre: ListNode<T>?
136     
137     init(_ val: T) {
138         self.val = val
139     }
140 }
141 
142 class Bucket {
143     var count: Int
144     var keys: Set<String>
145     
146     init(_ count: Int, _ keys: Set<String>) {
147         self.count = count
148         self.keys = keys
149     }
150 }
151 
152 /**
153  * Your AllOne object will be instantiated and called as such:
154  * let obj = AllOne()
155  * obj.inc(key)
156  * obj.dec(key)
157  * let ret_3: String = obj.getMaxKey()
158  * let ret_4: String = obj.getMinKey()
159  */

260ms

  1 class AllOne {    
  2     var head: Bucket
  3     var tail: Bucket
  4     var bucketMap: [Int: Bucket]
  5     var countMap: [String: Int]
  6 
  7     /** Initialize your data structure here. */
  8     init() {
  9         self.head = Bucket()
 10         self.tail = Bucket()
 11         self.bucketMap = [Int: Bucket]()
 12         self.countMap = [String: Int]()
 13         self.head.next = self.tail
 14         self.tail.prev = self.head
 15     }
 16     
 17     /** Inserts a new key <Key> with value 1. Or increments an existing key by 1. */
 18     func inc(_ key: String) {
 19         if let count = countMap[key] {
 20             // if the key exists.
 21             bucketMap[count]!.keys.remove(key)
 22             if let nextBucket = bucketMap[count + 1] {
 23                 nextBucket.keys.insert(key)
 24             } else {
 25                 let newBucket = Bucket()
 26                 newBucket.keys.insert(key)
 27                 // insert the new bucket
 28                 let prevBucket = bucketMap[count]!
 29                 newBucket.next = prevBucket.next
 30                 prevBucket.next = newBucket
 31                 newBucket.next!.prev = newBucket
 32                 newBucket.prev = prevBucket
 33                 bucketMap[count + 1] = newBucket
 34             }
 35             if bucketMap[count]!.keys.count == 0 {
 36                 remove(bucketMap[count]!)
 37                 bucketMap[count] = nil
 38             }
 39         } else {
 40             if let firstBucket = bucketMap[1] {
 41                 firstBucket.keys.insert(key)
 42             } else {
 43                 let newBucket = Bucket()
 44                 newBucket.keys.insert(key)
 45                 // insert the new bucket
 46                 newBucket.next = head.next
 47                 head.next = newBucket
 48                 newBucket.next!.prev = newBucket
 49                 newBucket.prev = head
 50                 bucketMap[1] = newBucket
 51             }
 52         }
 53         countMap[key] = (countMap[key] ?? 0) + 1
 54     }
 55     
 56     /** Decrements an existing key by 1. If Key's value is 1, remove it from the data structure. */
 57     func dec(_ key: String) {
 58         if let count = countMap[key] {
 59             // if the key exists.
 60             bucketMap[count]!.keys.remove(key)
 61             if count == 1 { } else if let pervBucket = bucketMap[count - 1] {
 62                 pervBucket.keys.insert(key)
 63             } else {
 64                 let newBucket = Bucket()
 65                 newBucket.keys.insert(key)
 66                 // insert the new bucket
 67                 let nextBucket = bucketMap[count]!
 68                 newBucket.next = nextBucket
 69                 nextBucket.prev!.next = newBucket
 70                 newBucket.prev = nextBucket.prev
 71                 nextBucket.prev = newBucket
 72                 bucketMap[count - 1] = newBucket
 73             }
 74             if bucketMap[count]!.keys.count == 0 {
 75                 remove(bucketMap[count]!)
 76                 bucketMap[count] = nil
 77             }
 78             if countMap[key]! - 1 == 0 {
 79                 countMap[key] = nil
 80             } else {
 81                 countMap[key] = countMap[key]! - 1
 82             }
 83         }
 84     }
 85     
 86     /** Returns one of the keys with maximal value. */
 87     func getMaxKey() -> String {
 88         guard head.next! !== tail else {
 89             return ""
 90         }
 91         // print(bucketMap)
 92         // print(countMap)
 93         return tail.prev!.keys.first!
 94     }
 95     
 96     /** Returns one of the keys with Minimal value. */
 97     func getMinKey() -> String {
 98         guard head.next! !== tail else {
 99             return ""
100         }
101         // print(bucketMap)
102         // print(countMap)
103         return head.next!.keys.first!
104     }
105     
106     private func remove(_ bucket: Bucket) {
107         bucket.prev!.next = bucket.next
108         bucket.next!.prev = bucket.prev
109     }
110 }
111 
112 class Bucket {
113     var keys: Set<String>
114     var prev: Bucket?
115     var next: Bucket?
116     
117     init() {
118         self.keys = Set<String>()
119     }
120 }
121 
122 /**
123  * Your AllOne object will be instantiated and called as such:
124  * let obj = AllOne()
125  * obj.inc(key)
126  * obj.dec(key)
127  * let ret_3: String = obj.getMaxKey()
128  * let ret_4: String = obj.getMinKey()
129  */

264ms

  1 class AllOne {
  2     private var list = LinkedList<Bucket>()
  3     private var dict = [String: ListNode<Bucket>]()
  4     
  5     /** Inserts a new key <Key> with value 1. Or increments an existing key by 1. */
  6     func inc(_ key: String) {
  7         
  8         if let node = dict[key] {
  9             
 10             // update dict and node
 11             let newCount = node.val.count + 1
 12             if let pre = node.pre, pre.val.count == newCount {
 13                 pre.val.keys.insert(key)
 14                 dict[key] = pre
 15             } else {
 16                 // add new node
 17                 let newNode = ListNode(Bucket(newCount, Set([key])))
 18                 list.insert(newNode, before: node)
 19                 dict[key] = newNode
 20             }
 21             
 22             // remove key from node
 23             node.val.keys.remove(key)
 24             if node.val.keys.count == 0 {
 25                 list.remove(node)
 26             }
 27             
 28         } else {
 29             if let tail = list.tail, tail.val.count == 1 {
 30                 tail.val.keys.insert(key)
 31                 dict[key] = tail
 32             } else {
 33                 let bucket = Bucket(1, Set([key]))
 34                 let node = ListNode(bucket)
 35                 list.addToTail(node)
 36                 dict[key] = node
 37             }
 38         }
 39     }
 40     
 41     /** Decrements an existing key by 1. If Key's value is 1, remove it from the data structure. */
 42     func dec(_ key: String) {
 43         
 44         if let node = dict[key] {
 45             
 46             let newCount = node.val.count - 1
 47             if newCount == 0 {
 48                 dict[key] = nil
 49             } else {
 50                 if let next = node.next, next.val.count == newCount {
 51                     next.val.keys.insert(key)
 52                     dict[key] = next
 53                 } else {
 54                     // add new node
 55                     let newNode = ListNode(Bucket(newCount, Set([key])))
 56                     list.insert(newNode, after: node)
 57                     dict[key] = newNode
 58                 }
 59             }
 60 
 61             // remove key from node
 62             node.val.keys.remove(key)
 63             if node.val.keys.count == 0 {
 64                 list.remove(node)
 65             }
 66             
 67         }
 68     }
 69     
 70     /** Returns one of the keys with maximal value. */
 71     func getMaxKey() -> String {
 72         return list.head?.val.keys.first ?? ""
 73     }
 74     
 75     /** Returns one of the keys with Minimal value. */
 76     func getMinKey() -> String {
 77         return list.tail?.val.keys.first ?? ""
 78     }
 79 }
 80 
 81 class LinkedList<T> {
 82     var head: ListNode<T>?
 83     var tail: ListNode<T>?
 84     
 85     func addToTail(_ node: ListNode<T>) {
 86         if head == nil {
 87             head = node
 88             tail = node
 89         }
 90         
 91         tail?.next = node
 92         node.pre = tail
 93         tail = node
 94     }
 95     
 96     func remove(_ node: ListNode<T>) {
 97         if head === node {
 98             head = node.next
 99         }
100         if tail === node {
101             tail = node.pre
102         }
103         node.pre?.next = node.next
104         node.next?.pre = node.pre
105         node.pre = nil
106         node.next = nil
107     }
108     
109     func insert(_ node: ListNode<T>, before node2: ListNode<T>?) {
110         if head === node2 {
111             head = node
112         }
113         let pre = node2?.pre
114         node2?.pre = node
115         node.next = node2
116         pre?.next = node
117         node.pre = pre
118     }
119     
120     func insert(_ node: ListNode<T>, after node2: ListNode<T>?) {
121         if node2 === tail {
122             tail = node
123         }
124         let next = node2?.next
125         node2?.next = node
126         node.pre = node2
127         node.next = next
128         next?.pre = node
129     }
130 }
131 
132 class ListNode<T> {
133     var val: T
134     var next: ListNode<T>?
135     weak var pre: ListNode<T>?
136     
137     init(_ val: T) {
138         self.val = val
139     }
140 }
141 
142 class Bucket {
143     var count: Int
144     var keys: Set<String>
145     
146     init(_ count: Int, _ keys: Set<String>) {
147         self.count = count
148         self.keys = keys
149     }
150 }
151 
152 /**
153  * Your AllOne object will be instantiated and called as such:
154  * let obj = AllOne()
155  * obj.inc(key)
156  * obj.dec(key)
157  * let ret_3: String = obj.getMaxKey()
158  * let ret_4: String = obj.getMinKey()
159  */

  1 class AllOne {
  2     
  3     var head: Bucket
  4     var tail: Bucket
  5     var bucketMap: [Int: Bucket]
  6     var countMap: [String: Int]
  7 
  8     /** Initialize your data structure here. */
  9     init() {
 10         self.head = Bucket()
 11         self.tail = Bucket()
 12         self.bucketMap = [Int: Bucket]()
 13         self.countMap = [String: Int]()
 14         self.head.next = self.tail
 15         self.tail.prev = self.head
 16     }
 17     
 18     /** Inserts a new key <Key> with value 1. Or increments an existing key by 1. */
 19     func inc(_ key: String) {
 20         if let count = countMap[key] {
 21             // if the key exists.
 22             bucketMap[count]!.keys.remove(key)
 23             if let nextBucket = bucketMap[count + 1] {
 24                 nextBucket.keys.insert(key)
 25             } else {
 26                 let newBucket = Bucket()
 27                 newBucket.keys.insert(key)
 28                 // insert the new bucket
 29                 let prevBucket = bucketMap[count]!
 30                 newBucket.next = prevBucket.next
 31                 prevBucket.next = newBucket
 32                 newBucket.next!.prev = newBucket
 33                 newBucket.prev = prevBucket
 34                 bucketMap[count + 1] = newBucket
 35             }
 36             if bucketMap[count]!.keys.count == 0 {
 37                 remove(bucketMap[count]!)
 38                 bucketMap[count] = nil
 39             }
 40         } else {
 41             if let firstBucket = bucketMap[1] {
 42                 firstBucket.keys.insert(key)
 43             } else {
 44                 let newBucket = Bucket()
 45                 newBucket.keys.insert(key)
 46                 // insert the new bucket
 47                 newBucket.next = head.next
 48                 head.next = newBucket
 49                 newBucket.next!.prev = newBucket
 50                 newBucket.prev = head
 51                 bucketMap[1] = newBucket
 52             }
 53         }
 54         countMap[key] = (countMap[key] ?? 0) + 1
 55     }
 56     
 57     /** Decrements an existing key by 1. If Key's value is 1, remove it from the data structure. */
 58     func dec(_ key: String) {
 59         if let count = countMap[key] {
 60             // if the key exists.
 61             bucketMap[count]!.keys.remove(key)
 62             if count == 1 { } else if let pervBucket = bucketMap[count - 1] {
 63                 pervBucket.keys.insert(key)
 64             } else {
 65                 let newBucket = Bucket()
 66                 newBucket.keys.insert(key)
 67                 // insert the new bucket
 68                 let nextBucket = bucketMap[count]!
 69                 newBucket.next = nextBucket
 70                 nextBucket.prev!.next = newBucket
 71                 newBucket.prev = nextBucket.prev
 72                 nextBucket.prev = newBucket
 73                 bucketMap[count - 1] = newBucket
 74             }
 75             if bucketMap[count]!.keys.count == 0 {
 76                 remove(bucketMap[count]!)
 77                 bucketMap[count] = nil
 78             }
 79             if countMap[key]! - 1 == 0 {
 80                 countMap[key] = nil
 81             } else {
 82                 countMap[key] = countMap[key]! - 1
 83             }
 84         }
 85     }
 86     
 87     /** Returns one of the keys with maximal value. */
 88     func getMaxKey() -> String {
 89         guard head.next! !== tail else {
 90             return ""
 91         }
 92         // print(bucketMap)
 93         // print(countMap)
 94         return tail.prev!.keys.first!
 95     }
 96     
 97     /** Returns one of the keys with Minimal value. */
 98     func getMinKey() -> String {
 99         guard head.next! !== tail else {
100             return ""
101         }
102         // print(bucketMap)
103         // print(countMap)
104         return head.next!.keys.first!
105     }
106     
107     private func remove(_ bucket: Bucket) {
108         bucket.prev!.next = bucket.next
109         bucket.next!.prev = bucket.prev
110     }
111 }
112 
113 class Bucket {
114     var keys: Set<String>
115     var prev: Bucket?
116     var next: Bucket?
117     
118     init() {
119         self.keys = Set<String>()
120     }
121 }
122 
123 /**
124  * Your AllOne object will be instantiated and called as such:
125  * let obj = AllOne()
126  * obj.inc(key)
127  * obj.dec(key)
128  * let ret_3: String = obj.getMaxKey()
129  * let ret_4: String = obj.getMinKey()
130  */

 

原文地址:https://www.cnblogs.com/strengthen/p/10801901.html

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现实生活中,我们听到的声音都是时间连续的,我们称为这种信号叫模拟信号。模拟信号需要进行数字化以后才能在计算机中使用。目前我们在计算机上进行音频播放都需要依赖于音频文件。那么音频文件如何生成的呢?音频文件的生成过程是将声音信息采样、量化和编码产生的数字信号的过程,我们人耳所能听到的声音频率范围为(20Hz~20KHz),因此音频文件格式的最大带宽是20KHZ。根据奈奎斯特的理论,音频文件的采样率一般在40~50KHZ之间。奈奎斯特采样定律,又称香农采样定律。...............
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【Android App】实战项目之仿抖音的短视频分享App(附源码和演示视频 超详细必看)
前言这一篇博客应该是我花时间最多的一次了,从2022年1月底至2022年4月底。我已经将这篇博客的内容写为论文,上传至arxiv:https://arxiv.org/pdf/2204.10160.pdf欢迎大家指出我论文中的问题,特别是语法与用词问题在github上,我也上传了完整的项目:https://github.com/Whiffe/Custom-ava-dataset_Custom-Spatio-Temporally-Action-Video-Dataset关于自定义ava数据集,也是后台
因为我既对接过session、cookie,也对接过JWT,今年因为工作需要也对接了gtoken的2个版本,对这方面的理解还算深入。尤其是看到官方文档评论区又小伙伴表示看不懂,所以做了这期视频内容出来:视频在这里:本期内容对应B站的开源视频因为涉及的知识点比较多,视频内容比较长。如果你觉得看视频浪费时间,可以直接阅读源码:goframe v2版本集成gtokengoframe v1版本集成gtokengoframe v2版本集成jwtgoframe v2版本session登录官方调用示例文档jwt和sess
【Android App】实战项目之仿微信的私信和群聊App(附源码和演示视频 超详细必看)
用Android Studio的VideoView组件实现简单的本地视频播放器。本文将讲解如何使用Android视频播放器VideoView组件来播放本地视频和网络视频,实现起来还是比较简单的。VideoView组件的作用与ImageView类似,只是ImageView用于显示图片,VideoView用于播放视频。...
采用MATLAB对正弦信号,语音信号进行生成、采样和内插恢复,利用MATLAB工具箱对混杂噪声的音频信号进行滤波
随着移动互联网、云端存储等技术的快速发展,包含丰富信息的音频数据呈现几何级速率增长。这些海量数据在为人工分析带来困难的同时,也为音频认知、创新学习研究提供了数据基础。在本节中,我们通过构建生成模型来生成音频序列文件,从而进一步加深对序列数据处理问题的了解。
基于yolov5+deepsort+slowfast算法的视频实时行为检测。1. yolov5实现目标检测,确定目标坐标 2. deepsort实现目标跟踪,持续标注目标坐标 3. slowfast实现动作识别,并给出置信率 4. 用框持续框住目标,并将动作类别以及置信度显示在框上
数字电子钟设计本文主要完成数字电子钟的以下功能1、计时功能(24小时)2、秒表功能(一个按键实现开始暂停,另一个按键实现清零功能)3、闹钟功能(设置闹钟以及到时响10秒)4、校时功能5、其他功能(清零、加速、星期、八位数码管显示等)前排提示:前面几篇文章介绍过的内容就不详细介绍了,可以看我专栏的前几篇文章。PS.工程文件放在最后面总体设计本次设计主要是在前一篇文章 数字电子钟基本功能的实现 的基础上改编而成的,主要结构不变,分频器将50MHz分为较低的频率备用;dig_select
1.进入官网下载OBS stdioOpen Broadcaster Software | OBS (obsproject.com)2.下载一个插件,拓展OBS的虚拟摄像头功能链接:OBS 虚拟摄像头插件.zip_免费高速下载|百度网盘-分享无限制 (baidu.com)提取码:6656--来自百度网盘超级会员V1的分享**注意**该插件必须下载但OBS的根目录(应该是自动匹配了的)3.打开OBS,选中虚拟摄像头选择启用在底部添加一段视频录制选择下面,进行录制.
Meta公司在9月29日首次推出一款人工智能系统模型:Make-A-Video,可以从给定的文字提示生成短视频。基于**文本到图像生成技术的最新进展**,该技术旨在实现文本到视频的生成,可以仅用几个单词或几行文本生成异想天开、独一无二的视频,将无限的想象力带入生活
音频信号叠加噪声及滤波一、前言二、信号分析及加噪三、滤波去噪四、总结一、前言之前一直对硬件上的内容比较关注,但是可能是因为硬件方面的东西可能真的是比较杂,而且需要渗透的东西太多了,所以学习进展比较缓慢。因为也很少有单纯的硬件学习研究,总是会伴随着各种理论需要硬件做支撑,所以还是想要慢慢接触理论学习。但是之前总找不到切入点,不知道从哪里开始,就一直拖着。最近稍微接触了一点信号处理,就用这个当作切入点,开始接触理论学习。二、信号分析及加噪信号处理选用了matlab做工具,选了一个最简单的语音信号处理方
腾讯云 TRTC 实时音视频服务体验,从认识 TRTC 到 TRTC 的开发实践,Demo 演示& IM 服务搭建。
音乐音频分类技术能够基于音乐内容为音乐添加类别标签,在音乐资源的高效组织、检索和推荐等相关方面的研究和应用具有重要意义。传统的音乐分类方法大量使用了人工设计的声学特征,特征的设计需要音乐领域的知识,不同分类任务的特征往往并不通用。深度学习的出现给更好地解决音乐分类问题提供了新的思路,本文对基于深度学习的音乐音频分类方法进行了研究。首先将音乐的音频信号转换成声谱作为统一表示,避免了手工选取特征存在的问题,然后基于一维卷积构建了一种音乐分类模型。
C++知识精讲16 | 井字棋游戏(配资源+视频)【赋源码,双人对战】
本文主要讲解如何在Java中,使用FFmpeg进行视频的帧读取,并最终合并成Gif动态图。
在本篇博文中,我们谈及了 Swift 中 some、any 关键字以及主关联类型(primary associated types)的前世今生,并由浅及深用简明的示例向大家讲解了它们之间的奥秘玄机。