我有一个带有自定义UITableViewCell的TableView.在每个单元格中,我有多个按钮,当向下滚动向上按下任何按钮时,它会自动调用多次我向下和向上滚动.
我已阅读并研究解决方案,但我还没有找到解决方案.
我知道问题是单元格正在被重用,这就是为什么按钮被多次调用但我找不到防止它的方法.
我通过代码添加了控制台写行语句,而MoveToWindow中的else部分从不调用.这可能是原因吗?
解决方案的研究材料:
my code is calling twice the btndelete method in uitableview
UIButton click event getting called multiple times inside custom UITableViewCell
我的代码:
namespace Class.iOS
{
public partial class CustomCell : UITableViewCell
{
public static readonly NSString Key = new NSString ("CustomCell");
public static readonly UINib Nib;
public int Row { get; set; }
public event EventHandler LikeButtonPressed;
private void OnLikeButtonPressed()
{
if (LikeButtonPressed != null)
{
LikeButtonPressed(this, EventArgs.Empty);
}
}
public override void MovedToWindow()
{
if (Window != null)
{
btnAdd.TouchUpInside += HandleLikeButtonPressed;
}
else
{
btnAdd.TouchUpInside -= HandleLikeButtonPressed;
}
}
private void HandleLikeButtonPressed(object sender, EventArgs e)
{
OnLikeButtonPressed();
}
static CustomCell ()
{
Nib = UINib.FromName ("CustomCell", NSBundle.MainBundle);
}
public CustomCell ()
{
}
public CustomCell (IntPtr handle) : base (handle)
{
}
public void UpdateCell (string Name, int number)
{
// some code
}
public class TableSource : UITableViewSource
{
public override nint RowsInSection (UITableView tableview, nint section)
{
return 8;
}
private void HandleLikeButtonPressed(object sender, EventArgs e)
{
var cell = (CustomCell)sender;
var row = cell.Row;
switch (row)
{
case 0:
cell.label.Text = ""
break;
case 1:
cell.label.Text = ""
break;
}
}
public override UITableViewCell GetCell (UITableView tableView, NSIndexPath indexPath)
{
var cell = tableView.DequeueReusableCell (CustomCell.Key) as CustomCell;
cell.Row = indexPath.Row;
if (cell == null)
{
cell = new CustomCell ();
var views = NSBundle.MainBundle.LoadNib("CustomCell", cell, null);
cell.LikeButtonPressed += HandleLikeButtonPressed;
cell = Runtime.GetNSObject( views.ValueAt(0) ) as CustomCell;
}
cell.UpdateCell
(
// some code
);
return cell;
}
}
}
}
解决方法:
单元格在iOS中重复使用,因此您需要确保在重用单元格时正确解开处理程序并重置状态.你可以这样做:
public partial class CustomCell : UITableViewCell {
EventHandler _likeButtonHandler;
public static readonly NSString Key = new NSString (typeof(CustomCell).Name);
public static readonly UINib Nib = UINib.FromName (typeof(CustomCell).Name, NSBundle.MainBundle);
public CustomCell ()
{
}
public CustomCell (IntPtr handle) : base (handle)
{
}
public override void PrepareForReuse ()
{
LikeButton.TouchUpInside -= _likeButtonHandler;
_likeButtonHandler = null;
base.PrepareForReuse ();
}
public void SetupCell (int row, string Name, EventHandler likeBtnHandler)
{
_likeButtonHandler = likeBtnHandler;
LikeButton.TouchUpInside += _likeButtonHandler;
LikeButton.Tag = row;
NameLabel.Text = Name;
RowLabel.Text = row.ToString ();
}
请注意,我在PrepareForReuse覆盖中取消了事件处理程序.这是清理和重置单元以供重用的正确位置.你不应该使用MovedToWindow().
然后你的GetCell方法将如下所示:
public override UITableViewCell GetCell (UITableView tableView, NSIndexPath indexPath)
{
var cell = tableView.DequeueReusableCell (CustomCell.Key) as CustomCell ?? new CustomCell ();
cell.SetupCell (indexPath.Row, _fruits [indexPath.Row], _likeButtonHandler);
return cell;
}
_likeButtonHandler是一个简单的EventHandler.
版权声明:本文内容由互联网用户自发贡献,该文观点与技术仅代表作者本人。本站仅提供信息存储空间服务,不拥有所有权,不承担相关法律责任。如发现本站有涉嫌侵权/违法违规的内容, 请发送邮件至 [email protected] 举报,一经查实,本站将立刻删除。