有没有一种简单的方法来共享一个变量文件,其余文件可以使用python访问和编辑?

如何解决有没有一种简单的方法来共享一个变量文件,其余文件可以使用python访问和编辑?

我试图在我的代码运行时更新glob.py中的这些变量:

#def HatesMe():
global dayNum
dayNum=1
global daysLeftFD
daysLeftFD = 0
global foodNum
foodNum = 0
global citizens
citizens = 5
global citizensInUse
citizensInUse=0
global techResearchTime
techResearchTime = 0
global techDaysTillFinish
techDaysTillFinish =0
global research
research = False
global unresearchedTech
unresearchedTech=['Stone Tools','Mud Huts']
global researchedTech
researchedTech=[]
global availibleTech
availibleTech=['Traps','City Center']
global researching
researching=[]
global citizensAvalible
citizensAvalible=citizens-citizensInUse
global traps
traps=0
global trapFD
trapFD=0.5
global hunters
hunters=0
global foodCap
foodCap=citizens*3
global food
food=0
global hunterAmnt
hunterAmnt=0

ive尝试使用“全局”标签,但不同时使用功能,然后尝试在主文件game.py中调用该功能:

import glob
from time import sleep
from os import system
from random import randint
import Food_Menu
import Research_Menu

def gameRunning():
    gameRunning=True
    while gameRunning:
        if glob.citizensInUse is not glob.citizens:
            pass
        else:
            glob.dayNum+=1

            if glob.dayNum%5==0:
                glob.citizens+=round(glob.citizens/2)        
                if 'City Center' in glob.researchedTech:
                    glob.foodCap=glob.citizens*3+10
                else:
                    glob.foodCap=glob.citizens*3
            glob.citizensInUse=0

            if glob.hunters>0:
                glob.foodNum = addFood(glob.hunters,glob.foodNum)
            
            glob.hunters=0
            
            if 'Traps' in glob.researchedTech and glob.traps>0:
                glob.foodNum=addFoodTraps(glob.traps,glob.foodNum)
            
            glob.foodNum-=glob.citizens
            if glob.research==True:
                glob.techResearchTime-=1
            daysLeftFD = 0
            
            glob.techDaysTillFinish = 0

            if 'City Center' in glob.researchedTech and (randint(1,100)>10 and glob.foodNum>glob.foodCap/2):
                print("You people have been attack by a pack of hungery wolves! You've lost half of your food!cc")
                glob.foodNum=glob.foodNum/2
            else:
                if randint(1,100)>50 and glob.foodNum>glob.foodCap/2:
                    print("You people have been attack by a pack of hungery wolves! You've lost half of your food!")
                    glob.foodNum=glob.foodNum/2        
            
            foodTemp = glob.foodNum
            calc=True
            while calc:
                if foodTemp<glob.citizens:
                    calc=False
                else:
                    daysLeftFD+=1
                    foodTemp-=glob.citizens
            
            glob.citizensAvalible=glob.citizens
            if glob.foodNum<0:
                print("You're food count went below zero! your citizens have starved to death. :(")
                sleep(2)
                system('cls')
                quit()
            if glob.citizens<=0:
                print('All of your citizens have died! :(')
                sleep(2)
                system('cls')
                quit()

            if glob.techResearchTime==0 and glob.research==True:
                if 'City Center' in glob.researching:
                    CCBool=True
                print(''.join(glob.researching)+' has finished researching!')
                glob.researchedTech.append(''.join(glob.researching))
                glob.researching.pop(0)
                research=False
            if 'City Center' in glob.researchedTech and CCBool==True:
                glob.foodCap+=10
            if 'City Center' in glob.researchedTech and CCBool==True:
                glob.unresearchedTech.remove('Stone Tools')
                glob.availibleTech.append('Stone Tools')
                glob.unresearchedTech.remove('Mud Huts')
                glob.availibleTech.append('Mud Huts')
                CCBool=False




        calc=True
        while calc:
            if research==True:
                if glob.techDaysTillFinish==glob.techResearchTime:
                    calc=False
                else:
                    glob.techDaysTillFinish+=1
            else:
                calc=False            
        
        if research == False:
            print("Your scientists aren't doing anything right now,I suggest picking a research.")
        else:
            print('You are currently researching '+''.join(glob.researching)+'. It will finish in '+str(glob.techDaysTillFinish)+' days.')

        action = input('Today is day '+str(glob.dayNum)+'. '+'You have '+str(glob.citizens)+' citizens and '+str(glob.citizensInUse)+' citizens are doing tasks. The amount of food you have is '+str(glob.foodNum)+' out of '+str(glob.foodCap)+'. This amount of food will last you '+str(glob.daysLeftFD)+' days.'+' What action would you like to preform today? >>')
        if action == 'quit':
            print('ok,come back soon!')
            sleep(3.5)
            gameRunning = False
        elif action == 'help' or action == '?':
            print("'quit' to quit the game.\n'food' to go to the food gathering menu.\n'research' to go to the research menu.")
        elif action=='pass':
            glob.citizensInUse=glob.citizens
            system('cls')
        elif action == 'food':
            system('cls')
            Food_Menu.foodMenu()#citizensAvalible,hunters,citizensInUse,citizens,researchedTech,traps)
        elif action == 'research':
            system('cls')
            Research_Menu.researchMenu()
        else:
            print(action+" isn't a valid command,please try again.")
            sleep(2.5)

ive删除了game.py中不相关的代码,向您展示了如何使用大多数变量。有没有办法拥有一个单独的文件,并且只包含我所有其他文件都可以访问和编辑的那些变量?

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