无法使用Three.js加载动画

如何解决无法使用Three.js加载动画

我正在将鸟的GLTF动画加载到我的3js应用程序中。有点困惑为什么它不起作用。如果控制台的对象是存储动画的数组索引为0。我也增加了旋转以进行测试,但也无法正常工作。非常感谢您的帮助。

var loader = new THREE.GLTFLoader();

loader.load("/assets/bird.gltf",function(gltf){
    
    //Loading in and positioning model
    var object = gltf.scene;
    object.scale.set(10,10,10);
    object.position.set (0,0);
    object.rotation.y = 0.5;

    //Playing Animation
     mixer = new THREE.AnimationMixer(gltf.scene);
     console.log(gltf.animations)
     mixer.clipAction( gltf.animations[0]).play();

    scene.add(object);  

});

解决方法

您确实没有正确更新THREE.AnimationMixer的实例。请创建THREE.Clock的实例,然后使用它来计算传递到混频器的时间增量值。查看更新的代码:

var scene,camera,renderer,controls,mixer,clock;
initialiseScene();
animate();

function initialiseScene() {

    //scene
    scene = new THREE.Scene( { antialias: true } );

    //FOV,Aspect ratio,Near clip,Far clip
    camera = new THREE.PerspectiveCamera( 75,window.innerWidth / window.innerHeight,1,20000 );

    //renderer
    renderer = new THREE.WebGLRenderer();
    renderer.setSize( window.innerWidth,window.innerHeight );
    document.body.appendChild( renderer.domElement );

    clock = new THREE.Clock();

}

//CONTROLS
var controls = new THREE.OrbitControls( camera,renderer.domElement );
camera.position.set( - 50,50,0 );
controls.update();

//LIGHT
var light = new THREE.AmbientLight( 0x404040,5 ); // soft white light
scene.add( light );

//OBJECT LOADER
var loader = new THREE.GLTFLoader();

loader.load( "./assets/bird.gltf",function ( gltf ) {

    //Loading in and positioning model
    var object = gltf.scene;
    object.scale.set( 10,10,10 );
    object.position.set( 0,0 );
    object.rotation.y = 0.5;

    //Playing Animation
    mixer = new THREE.AnimationMixer( gltf.scene );
    console.log( gltf.animations );
    mixer.clipAction( gltf.animations[ 0 ] ).play();

    scene.add( object );

} );

//SKYBOX
const materialArray = [];
const texture_ft = new THREE.TextureLoader().load( 'assets/rainbow_ft.png' );
const texture_bk = new THREE.TextureLoader().load( 'assets/rainbow_bk.png' );
const texture_up = new THREE.TextureLoader().load( 'assets/rainbow_up.png' );
const texture_dn = new THREE.TextureLoader().load( 'assets/rainbow_dn.png' );
const texture_rt = new THREE.TextureLoader().load( 'assets/rainbow_rt.png' );
const texture_lf = new THREE.TextureLoader().load( 'assets/rainbow_lf.png' );

materialArray.push( new THREE.MeshBasicMaterial( { map: texture_ft } ) );
materialArray.push( new THREE.MeshBasicMaterial( { map: texture_bk } ) );
materialArray.push( new THREE.MeshBasicMaterial( { map: texture_up } ) );
materialArray.push( new THREE.MeshBasicMaterial( { map: texture_dn } ) );
materialArray.push( new THREE.MeshBasicMaterial( { map: texture_rt } ) );
materialArray.push( new THREE.MeshBasicMaterial( { map: texture_lf } ) );

for ( let i = 0; i < 6; i ++ )
    materialArray[ i ].side = THREE.BackSide;

const skyboxGeo = new THREE.BoxGeometry( 10000,10000,10000 );
const skybox = new THREE.Mesh( skyboxGeo,materialArray );
scene.add( skybox );

window.addEventListener( 'resize',() => {

    renderer.setSize( window.innerWidth,window.innerHeight );
    camera.aspect = window.innerWidth / window.innerHeight;

    camera.updateProjectionMatrix();

} );

//ANIMATE
function animate() {

    requestAnimationFrame( animate );

    if ( mixer ) mixer.update( clock.getDelta() );

    renderer.render( scene,camera );


}

版权声明:本文内容由互联网用户自发贡献,该文观点与技术仅代表作者本人。本站仅提供信息存储空间服务,不拥有所有权,不承担相关法律责任。如发现本站有涉嫌侵权/违法违规的内容, 请发送邮件至 dio@foxmail.com 举报,一经查实,本站将立刻删除。

相关推荐


依赖报错 idea导入项目后依赖报错,解决方案:https://blog.csdn.net/weixin_42420249/article/details/81191861 依赖版本报错:更换其他版本 无法下载依赖可参考:https://blog.csdn.net/weixin_42628809/a
错误1:代码生成器依赖和mybatis依赖冲突 启动项目时报错如下 2021-12-03 13:33:33.927 ERROR 7228 [ main] o.s.b.d.LoggingFailureAnalysisReporter : *************************** APPL
错误1:gradle项目控制台输出为乱码 # 解决方案:https://blog.csdn.net/weixin_43501566/article/details/112482302 # 在gradle-wrapper.properties 添加以下内容 org.gradle.jvmargs=-Df
错误还原:在查询的过程中,传入的workType为0时,该条件不起作用 &lt;select id=&quot;xxx&quot;&gt; SELECT di.id, di.name, di.work_type, di.updated... &lt;where&gt; &lt;if test=&qu
报错如下,gcc版本太低 ^ server.c:5346:31: 错误:‘struct redisServer’没有名为‘server_cpulist’的成员 redisSetCpuAffinity(server.server_cpulist); ^ server.c: 在函数‘hasActiveC
解决方案1 1、改项目中.idea/workspace.xml配置文件,增加dynamic.classpath参数 2、搜索PropertiesComponent,添加如下 &lt;property name=&quot;dynamic.classpath&quot; value=&quot;tru
删除根组件app.vue中的默认代码后报错:Module Error (from ./node_modules/eslint-loader/index.js): 解决方案:关闭ESlint代码检测,在项目根目录创建vue.config.js,在文件中添加 module.exports = { lin
查看spark默认的python版本 [root@master day27]# pyspark /home/software/spark-2.3.4-bin-hadoop2.7/conf/spark-env.sh: line 2: /usr/local/hadoop/bin/hadoop: No s
使用本地python环境可以成功执行 import pandas as pd import matplotlib.pyplot as plt # 设置字体 plt.rcParams[&#39;font.sans-serif&#39;] = [&#39;SimHei&#39;] # 能正确显示负号 p
错误1:Request method ‘DELETE‘ not supported 错误还原:controller层有一个接口,访问该接口时报错:Request method ‘DELETE‘ not supported 错误原因:没有接收到前端传入的参数,修改为如下 参考 错误2:cannot r
错误1:启动docker镜像时报错:Error response from daemon: driver failed programming external connectivity on endpoint quirky_allen 解决方法:重启docker -&gt; systemctl r
错误1:private field ‘xxx‘ is never assigned 按Altʾnter快捷键,选择第2项 参考:https://blog.csdn.net/shi_hong_fei_hei/article/details/88814070 错误2:启动时报错,不能找到主启动类 #
报错如下,通过源不能下载,最后警告pip需升级版本 Requirement already satisfied: pip in c:\users\ychen\appdata\local\programs\python\python310\lib\site-packages (22.0.4) Coll
错误1:maven打包报错 错误还原:使用maven打包项目时报错如下 [ERROR] Failed to execute goal org.apache.maven.plugins:maven-resources-plugin:3.2.0:resources (default-resources)
错误1:服务调用时报错 服务消费者模块assess通过openFeign调用服务提供者模块hires 如下为服务提供者模块hires的控制层接口 @RestController @RequestMapping(&quot;/hires&quot;) public class FeignControl
错误1:运行项目后报如下错误 解决方案 报错2:Failed to execute goal org.apache.maven.plugins:maven-compiler-plugin:3.8.1:compile (default-compile) on project sb 解决方案:在pom.
参考 错误原因 过滤器或拦截器在生效时,redisTemplate还没有注入 解决方案:在注入容器时就生效 @Component //项目运行时就注入Spring容器 public class RedisBean { @Resource private RedisTemplate&lt;String
使用vite构建项目报错 C:\Users\ychen\work&gt;npm init @vitejs/app @vitejs/create-app is deprecated, use npm init vite instead C:\Users\ychen\AppData\Local\npm-