如何解决从main函数调用变量到其他类并无法使用它?
当所有类都放在一个包含所有类的主cpp文件中时,我能够运行该程序。但是,当我将cpp文件拆分为各自的头文件和cpp文件时,会出现一些错误。
下面是我正在使用的所有文件(它们都在一个文件夹中):
1) Assignment.cpp (where the main function is at)
2) ShapeTwoD.cpp (Where the parent class is at)
3) ShapeTwoD.h
3) Square.cpp (Child Class)
4) Square.h
5) Rectangle.cpp (Child class)
6) Rectangle.h
问题1:
我有两个变量:
ShapeTwoD * Shape2D [100];
int size = 0;
以上变量位于主函数中。我试过在其他类中调用上述变量,但是有一个错误指出该变量未在作用域中声明。我也尝试添加extern,但是似乎也出现了一些错误。我已经将变量移到了父类Shape2D.cpp,但是,主cpp无法检测到变量名。我还公开放置在父cpp下。
如果有人可以帮我解决问题,我将不胜感激。最热烈的问候
Square.cpp:
class Square: public ShapeTwoD{
public:
Square(string name,bool containsWarpSpace,vector < pair<int,int> > vect):ShapeTwoD(name,containsWarpSpace,vect,radius){
this->vect = vect;
this->name = name;
this->containsWarpSpace = containsWarpSpace;
}
double computeArea();
bool isPointOnShape(int x,int y);
bool isPointInShape(int x,int y);
vector<pair<int,int> >allCoord();
void setInnerCoord(vector<pair<int,int> > innerCoord);
vector<pair<int,int> > getInnerCoord();
void setOuterCoord(vector<pair<int,int> > outerCoord);
vector<pair<int,int> > getOuterCoord();
string toString();
void calculatePerimeter();
~Square(){
}
};
double Square::computeArea(){
int width;
int area;
std::vector< pair<int,int> >::iterator result = std::max_element(this->vect.begin(),this->vect.end());
int positionMax = std::distance(this->vect.begin(),result);
pair<int,int> maxCoordinate = this->vect[positionMax];
for(int i = 0; i < this->vect.size(); i++){
if(this->vect[i].second == maxCoordinate.second && this->vect[i] != maxCoordinate){
width = maxCoordinate.first - this->vect[i].first;
area = width * width;
}
}
return area;
}
bool Square::isPointOnShape(int x,int y){
bool result = false;
std::vector< pair<int,int> >::iterator resultMax = std::max_element(this->vect.begin(),this->vect.end());
int positionMax = std::distance(this->vect.begin(),resultMax);
std::vector< pair<int,int> >::iterator resultMin = std::min_element(this->vect.begin(),this->vect.end());
int positionMin = std::distance(this->vect.begin(),resultMin);
pair<int,int> maxCoordinate = this->vect[positionMax];
pair<int,int> minCoordinate = this->vect[positionMin];
for(int i = 0; i < this->vect.size();i++){
if(maxCoordinate.first == x || maxCoordinate.second == y || minCoordinate.first == x || minCoordinate.second == y){
result = true;
}
else{
result = false;
}
}
return result;
}
ShapeTwoD.cpp(父类):
class ShapeTwoD{
protected:
string name;
bool containsWarpSpace;
vector < pair<int,int> > vect;
int radius;
double area;
vector < pair<int,int> > innerCoord;
vector < pair<int,int> > outerCoord;
private:
public:
ShapeTwoD(){
}
ShapeTwoD(string name,int> > vect,int radius){
this->radius = radius;
this->vect = vect;
this->name = name;
this->containsWarpSpace = containsWarpSpace;
}
virtual double computeArea();
virtual bool isPointInShape(int x,int y);
virtual bool isPointOnShape(int x,int y);
virtual vector<pair<int,int> > allCoord();
virtual void setInnerCoord(vector<pair<int,int> > innerCord);
virtual vector<pair<int,int> > getInnerCoord();
virtual void setOuterCoord(vector<pair<int,int> > outerCoord);
virtual vector<pair<int,int> > getOuterCoord();
virtual string toString();
virtual void calculatePerimeter();
virtual ~ShapeTwoD(){
}
string getName();
bool getContainsWarpSpace();
void setName(string name);
void setContainsWarpSpace(bool containsWarpSpace);
void setCoord(vector < pair<int,int> > v);
vector < pair<int,int> > getCoord();
void setArea(double area);
double getArea();
};
主要功能():
int main() {
ShapeTwoD * obj;
int x;
int y;
int radius;
string menu = "0";
while(menu != "5"){
cout <<"----------------------------------" << endl;
cout << "1) Input sensor data" <<endl;
cout << "5) Quit\n" <<endl;
cout << "Please enter your choice:";
cin >> menu;
if(menu == "1"){
cout << "[ Input sensor data ]" << endl;
cout << "Please enter name of shape :";
cin >> shape;
transform(shape.begin(),shape.end(),shape.begin(),::tolower);
cout << "Please enter special type :";
cin >> specialtype;
transform(specialtype.begin(),specialtype.end(),specialtype.begin(),::tolower);
if(shape == "rectangle"){
vector < pair<int,int> > temp;
for(int i = 0; i < 4; i++){
cout << "Please enter x-ordinate of pt " << i+1 <<" :";
cin >> x;
cout << "Please enter y-ordinate of pt " << i+1 << " :";
cin >> y;
std::pair <int,int> p;
p = std::make_pair (x,y);
temp.push_back(p);
}
obj = new Rectangle(shape,"",temp);
if(specialtype == "ws"){
obj->setContainsWarpSpace(true);
}
else if (specialtype == "ns"){
obj->setContainsWarpSpace(false);
}
Shape2D[size] = obj;
size ++;
temp.clear();
cout << "\nRecords successfully stored. Going back to main menu ...\n" << endl;
}
else if(shape == "square" ){
vector < pair<int,int> > temp;
for(int i = 0; i < 4; i++){
cout << "Please enter x-ordinate of pt " << i+1 <<" :";
cin >> x;
cout << "Please enter y-ordinate of pt " << i+1 << " :";
cin >> y;
std::pair <int,y);
temp.push_back(p);
}
obj = new Square(shape,temp);
if(specialtype == "ws"){
obj->setContainsWarpSpace(true);
}
else if (specialtype == "ns"){
obj->setContainsWarpSpace(false);
}
temp.clear();
Shape2D[size] = obj;
size ++;
cout << "\nRecords successfully stored. Going back to main menu ...\n" << endl;
}
cout << "\nRecords successfully stored. Going back to main menu ...\n" << endl;
}
解决方法
对于问题一,最合理的位置是ShapeTwoD
中的静态成员。将以下内容放在shapetwod.h中:
class ShapeTwoD {
public:
static vector<shared_ptr<ShapeTwoD>> allShapes;
};
并在shapetwod.cpp中输入一个定义:
vector<shared_ptr<ShapeTwoD>> ShapeTwoD::allShapes;
然后您可以使用ShapeTwoD::allShapes
从其他位置访问此向量。
注意:从C ++ 17开始,您可以放弃多余的定义,并声明inline static
。
版权声明:本文内容由互联网用户自发贡献,该文观点与技术仅代表作者本人。本站仅提供信息存储空间服务,不拥有所有权,不承担相关法律责任。如发现本站有涉嫌侵权/违法违规的内容, 请发送邮件至 dio@foxmail.com 举报,一经查实,本站将立刻删除。