自定义基于手势的滑动卡中的ScrollView导致SwiftUI中出现问题

如何解决自定义基于手势的滑动卡中的ScrollView导致SwiftUI中出现问题

我已经制作了一个最小的可复制示例,将在下面粘贴。只需将其插入Xcode,您就会明白这笔交易是什么。本质上,我有一个自定义的Slide-Up卡。当枚举位置为.top时,我在Xcode模拟器中滑动ScrollView时,它会导致卡的位置发生轻微偏移。有什么方法可以锁定卡的位置?还是至少可以做到这一点,以使滑动卡内的ScrollView不会因滑动手势而出现问题?

内容视图:

struct ContentView : View {
    var body: some View {
        ZStack(alignment: Alignment.top) {
            Text("test")
                .frame(width: UIScreen.main.bounds.width,height: UIScreen.main.bounds.height)
                .background(Color.red)
            SlideOverCard {
                VStack {
                    ScrollView {
                    VStack {
                        ForEach(1..<100) { _ in
                            Text("test")
                        }
                    }.frame(width: UIScreen.main.bounds.width)
                    }
                    Text("TESTER LINE OF TEXT")
                    Spacer()
                    
                    
                }.frame(width: UIScreen.main.bounds.width)
            }
        }
        .edgesIgnoringSafeArea(.vertical)
    }
}

插卡:

struct SlideOverCard<Content: View> : View {
    @GestureState private var dragState = DragState.inactive
    @State var position = CardPosition.top
    var content: () -> Content
    var body: some View {
    let drag = DragGesture()
            .updating($dragState) { drag,state,transaction in
                state = .dragging(translation: drag.translation)
            }
            .onEnded(onDragEnded)
    return Group {
    Handle()
    self.content()
        }
        .frame(width: UIScreen.main.bounds.width,height: UIScreen.main.bounds.height)
        .background(Color.white)
        .cornerRadius(10.0)
        .shadow(color: Color(.sRGBLinear,white: 0,opacity: 0.13),radius: 10.0)
        .offset(y: self.position.rawValue + self.dragState.translation.height)
        .animation(self.dragState.isDragging ? nil : .interpolatingSpring(stiffness: 300.0,damping: 30.0,initialVelocity: 10.0))
        .gesture(drag)
    }
    private func onDragEnded(drag: DragGesture.Value) {
    let verticalDirection = drag.predictedEndLocation.y - drag.location.y
    let cardTopEdgeLocation = self.position.rawValue + drag.translation.height
    let positionAbove: CardPosition
    let positionBelow: CardPosition
    let closestPosition: CardPosition
    if cardTopEdgeLocation <= CardPosition.middle.rawValue {
            positionAbove = .top
            positionBelow = .middle
        } else {
            positionAbove = .middle
            positionBelow = .bottom
        }
    if (cardTopEdgeLocation - positionAbove.rawValue) < (positionBelow.rawValue - cardTopEdgeLocation) {
            closestPosition = positionAbove
        } else {
            closestPosition = positionBelow
        }
    if verticalDirection > 0 {
    self.position = positionBelow
        } else if verticalDirection < 0 {
    self.position = positionAbove
        } else {
    self.position = closestPosition
        }
    }
    }
    enum CardPosition: CGFloat {
    case top = 100
    case middle = 500
    case bottom = 850
    }
    enum DragState {
    case inactive
    case dragging(translation: CGSize)
    var translation: CGSize {
    switch self {
    case .inactive:
    return .zero
    case .dragging(let translation):
    return translation
        }
    }
    var isDragging: Bool {
    switch self {
    case .inactive:
    return false
    case .dragging:
    return true
        }
    }
}

句柄:

struct Handle : View {
    private let handleThickness = CGFloat(5.0)
    var body: some View {
        RoundedRectangle(cornerRadius: handleThickness / 2.0)
            .frame(width: 40,height: handleThickness)
            .foregroundColor(Color.secondary)
            .padding(5)
    }
}

解决方法

好吧,我设法重现了你的意思...

通过Xcode 12 / iOS 14测试

更新:在此处找到了解决方法

ScrollView {
    VStack {
        ForEach(1..<100) { _ in
            Text("test")
        }
    }.frame(width: UIScreen.main.bounds.width)
}
.background(Color.white)             // << make opaque background
.highPriorityGesture(DragGesture())  // << block below DragGesture

我也考虑将变体移动到“手柄”上(如您所愿)

    return VStack {  // << make it instead of Group
        Handle()
            .gesture(drag)   // << here !!
        self.content()
    }
    .frame(width: UIScreen.main.bounds.width,height: UIScreen.main.bounds.height)
    .background(Color.white)
    .cornerRadius(10.0)
    .shadow(color: Color(.sRGBLinear,white: 0,opacity: 0.13),radius: 10.0)
    .offset(y: self.position.rawValue + self.dragState.translation.height)
    .animation(self.dragState.isDragging ? nil : .interpolatingSpring(stiffness: 300.0,damping: 30.0,initialVelocity: 10.0))

版权声明:本文内容由互联网用户自发贡献,该文观点与技术仅代表作者本人。本站仅提供信息存储空间服务,不拥有所有权,不承担相关法律责任。如发现本站有涉嫌侵权/违法违规的内容, 请发送邮件至 dio@foxmail.com 举报,一经查实,本站将立刻删除。

相关推荐


依赖报错 idea导入项目后依赖报错,解决方案:https://blog.csdn.net/weixin_42420249/article/details/81191861 依赖版本报错:更换其他版本 无法下载依赖可参考:https://blog.csdn.net/weixin_42628809/a
错误1:代码生成器依赖和mybatis依赖冲突 启动项目时报错如下 2021-12-03 13:33:33.927 ERROR 7228 [ main] o.s.b.d.LoggingFailureAnalysisReporter : *************************** APPL
错误1:gradle项目控制台输出为乱码 # 解决方案:https://blog.csdn.net/weixin_43501566/article/details/112482302 # 在gradle-wrapper.properties 添加以下内容 org.gradle.jvmargs=-Df
错误还原:在查询的过程中,传入的workType为0时,该条件不起作用 &lt;select id=&quot;xxx&quot;&gt; SELECT di.id, di.name, di.work_type, di.updated... &lt;where&gt; &lt;if test=&qu
报错如下,gcc版本太低 ^ server.c:5346:31: 错误:‘struct redisServer’没有名为‘server_cpulist’的成员 redisSetCpuAffinity(server.server_cpulist); ^ server.c: 在函数‘hasActiveC
解决方案1 1、改项目中.idea/workspace.xml配置文件,增加dynamic.classpath参数 2、搜索PropertiesComponent,添加如下 &lt;property name=&quot;dynamic.classpath&quot; value=&quot;tru
删除根组件app.vue中的默认代码后报错:Module Error (from ./node_modules/eslint-loader/index.js): 解决方案:关闭ESlint代码检测,在项目根目录创建vue.config.js,在文件中添加 module.exports = { lin
查看spark默认的python版本 [root@master day27]# pyspark /home/software/spark-2.3.4-bin-hadoop2.7/conf/spark-env.sh: line 2: /usr/local/hadoop/bin/hadoop: No s
使用本地python环境可以成功执行 import pandas as pd import matplotlib.pyplot as plt # 设置字体 plt.rcParams[&#39;font.sans-serif&#39;] = [&#39;SimHei&#39;] # 能正确显示负号 p
错误1:Request method ‘DELETE‘ not supported 错误还原:controller层有一个接口,访问该接口时报错:Request method ‘DELETE‘ not supported 错误原因:没有接收到前端传入的参数,修改为如下 参考 错误2:cannot r
错误1:启动docker镜像时报错:Error response from daemon: driver failed programming external connectivity on endpoint quirky_allen 解决方法:重启docker -&gt; systemctl r
错误1:private field ‘xxx‘ is never assigned 按Altʾnter快捷键,选择第2项 参考:https://blog.csdn.net/shi_hong_fei_hei/article/details/88814070 错误2:启动时报错,不能找到主启动类 #
报错如下,通过源不能下载,最后警告pip需升级版本 Requirement already satisfied: pip in c:\users\ychen\appdata\local\programs\python\python310\lib\site-packages (22.0.4) Coll
错误1:maven打包报错 错误还原:使用maven打包项目时报错如下 [ERROR] Failed to execute goal org.apache.maven.plugins:maven-resources-plugin:3.2.0:resources (default-resources)
错误1:服务调用时报错 服务消费者模块assess通过openFeign调用服务提供者模块hires 如下为服务提供者模块hires的控制层接口 @RestController @RequestMapping(&quot;/hires&quot;) public class FeignControl
错误1:运行项目后报如下错误 解决方案 报错2:Failed to execute goal org.apache.maven.plugins:maven-compiler-plugin:3.8.1:compile (default-compile) on project sb 解决方案:在pom.
参考 错误原因 过滤器或拦截器在生效时,redisTemplate还没有注入 解决方案:在注入容器时就生效 @Component //项目运行时就注入Spring容器 public class RedisBean { @Resource private RedisTemplate&lt;String
使用vite构建项目报错 C:\Users\ychen\work&gt;npm init @vitejs/app @vitejs/create-app is deprecated, use npm init vite instead C:\Users\ychen\AppData\Local\npm-