如何在Java中的函数内部等待函数调用?

如何解决如何在Java中的函数内部等待函数调用?

我正在使用TCP服务器。对于登录操作,我有一个sendLogin和receiveLogin函数,但是我只想像这样调用一个函数。

fun login(login: String,pwd : String){
   sendLogin(login,pwd)
   onReceiveLogin((connected) => 
       updateUiLogin(connected)
   )
}

有可能吗?

编辑: 这是我的实际配置。

AbstractSocket-> SocketImplemented-> MainActivity

我想在SocketImplemented和MainActivity之间添加一个存储库。

AbstractSocket.kt

abstract class AbstractSocket(private val host: String,private val port: Int) : AbstractSocketInterface {
    private var mOut: OutputStream? = null

    lateinit var dis: DataInputStream
    var packLeft: Int = 0

    var connected = false

    suspend fun init() {
        withContext(IO) {
            val socket = Socket()
            try {
                socket.connect(InetSocketAddress(host,port),1000)
                val mIn: InputStream = socket.getInputStream()
                mOut = socket.getOutputStream()
                dis = DataInputStream(mIn)

                onSocketConnected(this@AbstractSocket)
                connected = true

                while (connected) {
                    onMessageReceived()
                    if (packLeft > 0) {
                        println("Class:${this.javaClass.simpleName}\nSkipping bytes. N: $packLeft")
                        dis.skipBytes(packLeft)
                    }
                    if (packLeft < 0) {
                        println("Overrun on packet reading!")
                        connected = false
                    }
                }
            } catch (se: SocketException) {
                println(
                        "Error + $se\n" +
                                "host:${host}\nport:${port}"
                )
                onSocketDisconnected(se)
            } catch (sto: SocketTimeoutException) {
                println(
                        "Error + $sto\n" +
                                "host:${host}\nport:${port}"
                )
                onSocketDisconnected(sto)
            } finally {
                socket.close()
            }
        }
    }

    suspend fun sendMessage(message: ByteArray) {
        withContext(IO) {
            mOut?.write(message)
            mOut?.flush()
        }
    }
}

interface AbstractSocketInterface {
    suspend fun onSocketConnected(abstractSocket: AbstractSocket)
    suspend fun onSocketDisconnected(exception: Exception)
    suspend fun onMessageReceived()
}

ImplementedSocket.kt

class ServerSocket private constructor(private val login: String,private val password: String,private val listenPort: Int,host: String,port: Int) : AbstractSocket(host,port) {
    private val tag: String = this.javaClass.simpleName
    private lateinit var serverSocketInterface: ServerSocketInterface

    companion object {
        private var instance: ServerSocket? = null

        fun getInstance(login: String,password: String,listenPort: Int,port: Int): ServerSocket {
            if (instance == null)  // NOT thread safe!
                instance = ServerSocket(login,password,listenPort,host,port)

            return instance!!
        }
    }

    override suspend fun onMessageReceived() {
        this.packLeft = readInt()
        val code = readInt()
        println("Received: Message code:" + code + " Packet Size:" + (this.packLeft + 4))

        when (code) {
            1 -> receiveLogin()
        }
    }

    private suspend fun receiveLogin() {
        if (readBoolean()) {
            val greeting = readString()
            val ip = readInt()
            println("Logged In.")
            serverSocketInterface.onLogin(1,"connected",ip.toString())
        } else {
            val reason: String = readString()
            this.connected = false
            println("Login Failed:$reason")
        }
    }


   
    private suspend fun login(login: String,pwd: String) {
        try {
            sendMessage(ByteMessage().write32(1)
                    .writeStr(login)
                    .writeStr(pwd)
                    .write32(160)
                    .writeStr(Bytes.md5(login + pwd))
                    .write32(1)
                    .buff)
        } catch (e: NoSuchAlgorithmException) {
            e.printStackTrace()
        }
    }

    fun setServerSocketInterface(callback: ServerSocketInterface) {
        serverSocketInterface = callback
    }

    interface ServerSocketInterface {
        suspend fun onLogin(connected: Int,greeting: String,ipAddress: String) {}
    }

    override suspend fun onSocketConnected(abstractSocket : AbstractSocket) {
        abstractSocket as ServerSocket
        login(login,password)
        setListenPort(listenPort)
    }

    override suspend fun onSocketDisconnected(exception: Exception) {
        Log.w(tag,"Disconnected from Server")
        withContext(IO) {
            Log.i(tag,"Trying to reconnect...")
            this@ServerSocket.init()
        }
    }
}

MainActivity.kt

class MainActivity : AppCompatActivity(),ServerSocket.ServerSocketInterface {
    /* Managers */
    private lateinit var serverClient: ServerSocket

    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        setContentView(R.layout.activity_main)

        CoroutineScope(IO).launch {
                launch(CoroutineName("ServerSocket")) {
                    serverClient = ServerSocket.getInstance(
                            "login","password","listenPort","host","port")
                    serverClient.setServerSocketInterface(this@MainActivity)
                    serverClient.init()
                }
            }
        }
    }

    override fun onDestroy() {
        super.onDestroy()
        serverClient.stop()
    }

    override fun onBackPressed() {
        super.onBackPressed()
        finish()
    }

    /* SERVER SOCKET METHODS */
    override suspend fun onLogin(connected: Int,ipAddress: String) {
        withContext(Main) {
            if (connected == 1) Toast.makeText(this@MainActivity,"Connected",Toast.LENGTH_SHORT).show()
            else Toast.makeText(this@MainActivity,"Not Connected",Toast.LENGTH_SHORT).show()
        }
    }
}

所以现在我不想直接调用serverSocket方法,而是调用存储库以获取登录状态。

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