TicTacToe游戏,试图找到赢家

如何解决TicTacToe游戏,试图找到赢家

我正在尝试在井字游戏中寻找获胜者。 我检查列表中的索引是否相等,但似乎不起作用。这是代码。当索引更改为字母xo时,我要检查它们是否相等。

对此表示抱歉,但由于代码太多,因此我无法上传问题。

board = ['_','_','_']

player1 = ''
player2 = ''

def board_display ():

    global board
    index_board = ('0','1','2','3','4','5','6','7','8 ' )
    #Index Board
    print("Position Board \n{} |{} |{} |\n{} |{} |{} |\n{} |{} |{}| \n".format(index_board[0],index_board[1],index_board[2],index_board[3],index_board[4],index_board[5],index_board[6],index_board[7],index_board[8]))

    #Print The Board
    print("{} |{} |{} |\n{} |{} |{} |\n{} |{} |{} |\n".format(board[0],board[1],board[2],board[3],board[4],board[5],board[6],board[7],board[8]))

def player_symbol_choice ():
    global player1
    global player2
    #Accepatbles Signs
    acceptable_values = ['X','O']
    #Player Input Sign
    player1 = input("Please Choose,X or O \n").upper()
    player2 = ''

    #Check if User Choose Between X or O
    while player1 not in acceptable_values:
        player1 = input("Please Choose Only X or O \n").upper()


    print("Player 1 is " +player1)
    if player1 == 'X':
        player2= 'O'
    elif player1 == 'O':
        player2 = 'X'
    print("Player 2 is " +player2)

def gameplay ():
    print("Select position for your sign between 0 - 8\nYou can check the position board to be sure that your choice is in the place you want")
    #The accepatbles index values
    acceptables_positions = [0,1,2,3,4,5,6,7,8]

    #Player 1 Turn
    Turn1 = int(input("Player 1 \nPlease play your move: "))
    #Check if the input values is in the range of 0-8
    while Turn1 not in acceptables_positions:
        Turn1 = int(input("Player 1 \nPlease play your move,between values 0-8: "))
    #Change the index value and replace it with Player 1 sign
    board[Turn1] = player1
    board_display ()

    Turn2 = int(input("Player 2 \nPlease play your move: "))
    while Turn2 not in acceptables_positions:
        Turn2 = int(input("Player 2 \nPlease play your move,between values 0-8: "))
    board[Turn2] = player2

    board_display ()

在此功能中,我试图找到赢家。

 def find_winner():

        if board[0] == board[1] == board[2]:
            print("Player 1 Wins" )
        elif board[3] == board[4] == board[5]:
            print("Player 1 Wins" )

        elif board[6] == board[7] == board[8]:
            print("Player 1 Wins" )

        elif board[0] == board[4] == board[8]:
            print("Player 1 Wins" )

board_display()
player_symbol_choice ()
while True:

    
    gameplay()
    find_winner()

解决方法

您不需要使用标记。

但这很可能是您搜索的内容。从Udemy课程获得了内容。

@ @积分

提示和技巧:

https://github.com/Pierian-Data/Complete-Python-3-Bootcamp/blob/master/04-Milestone%20Project%20-%201/02-Milestone%20Project%201%20-%20Walkthrough%20Steps%20Workbook.ipynb

完整演练:

https://github.com/Pierian-Data/Complete-Python-3-Bootcamp/blob/master/04-Milestone%20Project%20-%201/03-Milestone%20Project%201%20-%20Complete%20Walkthrough%20Solution.ipynb

def win_check(board,mark):

return ((board[7] == mark and board[8] == mark and board[9] == mark) or # across the top
(board[4] == mark and board[5] == mark and board[6] == mark) or # across the middle
(board[1] == mark and board[2] == mark and board[3] == mark) or # across the bottom
(board[7] == mark and board[4] == mark and board[1] == mark) or # down the middle
(board[8] == mark and board[5] == mark and board[2] == mark) or # down the middle
(board[9] == mark and board[6] == mark and board[3] == mark) or # down the right side
(board[7] == mark and board[5] == mark and board[3] == mark) or # diagonal
(board[9] == mark and board[5] == mark and board[1] == mark)) # diagonal

此功能使用实际的棋盘和标记,因此您只需在每次移动后调用该功能,并检查X或0的人是否赢了。

只需调用checkWin(,

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