如何解决我在iOS上启动音频会话时遇到问题
尝试启动音频会话时出现以下错误
2020-08-24 15:48:35.590348-0300 MyApp[728:187819] [aid] AudioIssueDetectorNode.cpp:166:Initialize: Caught analyzer graph exception 1718775073 !mrf slice duration must be set before configure. in /Library/Caches/com.apple.xbs/Sources/AudioDSP/AudioDSP-366.38/CoreAudioUtility/Source/CADSP/DSPGraph/DSPGraph_Graph.cpp:628
2020-08-24 15:48:35.633035-0300 MyApp[728:187819] [aurioc] AURemoteIO.cpp:1590:Start: AUIOClient_StartIO failed (-66637)
我的目标是从麦克风获取输入音频
到目前为止,我的代码:
import Foundation
import AVFoundation
class AudioController {
// MARK: - Atributos
var remoteIOUnit: AudioComponentInstance?
var delegate: AudioControllerDelegate?
var mBitsChannel: UInt32 = 8
var mChannels: UInt32 = 1
var packetCount: UInt16 = 0
var timestamp:UInt32 = 0
var ssrc:UInt32 = 0
var rtpMode: RTPMode = RTPMode.PCMA
// Iniciando instancia compartilhada
static var sharedInstance = AudioController()
func removeCurrentInstance() {
if let remote = AudioController.sharedInstance.remoteIOUnit {
AudioComponentInstanceDispose(remote)
}
}
// MARK: - Configuração de sessão de audio
func prepare(specifiedSampleRate: Double,mode: RTPMode) -> OSStatus {
removeCurrentInstance()
rtpMode = mode
var status = noErr
let session = AVAudioSession.sharedInstance()
session.requestRecordPermission {(granted) in
if granted {
print("Permissão de audio já foi concedida")
do {
try session.setCategory(.playAndRecord)
try session.setPreferredIOBufferDuration(1)
} catch {
print(error.localizedDescription)
}
}else {
print("Permissão de audio não foi concedida")
}
}
// Inicio randonico para payload RTP
packetCount = UInt16.random(in: UInt16.min..<100)
timestamp = UInt32.random(in: UInt32.min..<100)
ssrc = UInt32.random(in: UInt32.min..<100)
var sampleRate = session.sampleRate
print("hardware sample rate = \(sampleRate),using specified rate = \(specifiedSampleRate)")
sampleRate = Double(specifiedSampleRate)
// Descrição do remote unit
var audioComponentDescription = AudioComponentDescription()
audioComponentDescription.componentType = kAudioUnitType_Output;
audioComponentDescription.componentSubType = kAudioUnitSubType_VoiceProcessingIO;
audioComponentDescription.componentManufacturer = kAudioUnitManufacturer_Apple;
audioComponentDescription.componentFlags = 0;
audioComponentDescription.componentFlagsMask = 0;
// Buscando RemoteIO unit do hardware
let remoteIOComponent = AudioComponentFindNext(nil,&audioComponentDescription)
status = AudioComponentInstanceNew(remoteIOComponent!,&remoteIOUnit)
if (status != noErr) {
return status
}
let bus1 : AudioUnitElement = 1
var turnON : UInt32 = 1
var turnOFF: UInt32 = 0
// Ativa a entrada de audio do hardware
status = AudioUnitSetProperty(remoteIOUnit!,kAudioOutputUnitProperty_EnableIO,kAudioUnitScope_Input,bus1,&turnON,UInt32(MemoryLayout.size(ofValue: turnON)))
if (status != noErr) {
return status
}
// Setando o formato da entrada de audio do bus(1)
var asbd = AudioStreamBasicDescription()
asbd.mSampleRate = sampleRate
switch mode {
case .GSM:
asbd.mFormatID = kAudioFormatMicrosoftGSM
break
case .PCMA:
asbd.mFormatID = kAudioFormatALaw
break
case .PCMU:
asbd.mFormatID = kAudioFormatULaw
break
}
asbd.mFormatFlags = kAudioFormatFlagIsSignedInteger | kAudioFormatFlagIsPacked
asbd.mBitsPerChannel = mBitsChannel
asbd.mChannelsPerFrame = mChannels
asbd.mFramesPerPacket = 1
let bytes = (mBitsChannel / 8) * mChannels;
asbd.mBytesPerPacket = bytes
asbd.mBytesPerFrame = bytes
status = AudioUnitSetProperty(remoteIOUnit!,kAudioUnitProperty_StreamFormat,kAudioUnitScope_Output,&asbd,UInt32(MemoryLayout<AudioStreamBasicDescription>.size))
if (status != noErr) {
return status
}
// Adicionando callback para gravação de audio
var callbackStruct = AURenderCallbackStruct()
callbackStruct.inputProc = recordingCallback
callbackStruct.inputProcRefCon = nil
status = AudioUnitSetProperty(remoteIOUnit!,kAudioOutputUnitProperty_SetInputCallback,kAudioUnitScope_Global,&callbackStruct,UInt32(MemoryLayout<AURenderCallbackStruct>.size));
// Desativando processamento do audio automatico e cancelamento de ruido
status = AudioUnitSetProperty(remoteIOUnit!,kAUVoiceIOProperty_BypassVoiceProcessing,&turnOFF,UInt32(MemoryLayout.size(ofValue: turnOFF)))
status = AudioUnitSetProperty(remoteIOUnit!,kAUVoiceIOProperty_VoiceProcessingEnableAGC,UInt32(MemoryLayout.size(ofValue: turnOFF)))
if (status != noErr) {
return status
}
// Inicializa a intancia de audio do RemoteIO unit
guard let remote = AudioController.sharedInstance.remoteIOUnit else {
print("RemoteIO unit não pode ser inicializado")
return noErr
}
return AudioUnitInitialize(remote)
}
// MARK: - Funções de inicio da sessão de audio
func start() -> OSStatus {
guard let remote = AudioController.sharedInstance.remoteIOUnit else {
print("RemoteIO não inicializado a comunição de audio nao vai ser iniciada")
return noErr
}
return AudioOutputUnitStart(remote)
}
func stop() -> OSStatus {
guard let remote = AudioController.sharedInstance.remoteIOUnit else {
print("RemoteIO não finalizado por que não existe nenhuma instancia")
return noErr
}
return AudioOutputUnitStop(remote)
}
}
当我并行启动rtsp视频连接时,此错误开始对我出现。如果我只是开始音频会话,那么一切正常,但是如果我开始播放rtsp视频和音频,则会收到上述错误。
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