将标准着色器转换为URP着色器

如何解决将标准着色器转换为URP着色器

我在转换此特定着色器时遇到问题。以前,我将它用作标准着色器进行了其他更改。但是现在转换为URP后,它显示为粉红色。我不确定在着色器代码中需要更改什么。我还尝试过在此处使用模板URP(https://gist.github.com/phi-lira/225cd7c5e8545be602dca4eb5ed111ba#file-universalpipelinetemplateshader-shader-L83)更改名称,但仍然没有任何效果。有人可以帮我吗?

    Shader "Custom/Texture Blend" {
         Properties {
             _Color ("Color",Color) = (1,1,1)
             _Blend ("Texture Blend",Range(0,1)) = 0.0
             _BaseMap ("Albedo",2D) = "white" {}
             _BaseMap2 ("Albedo",2D) = "white" {}
             _BumpTex ("My normal map",2D) = "bump" {} 
             _BumpScale ("Scale",Float) = 1.000000
             _Glossiness ("Smoothness",1)) = 0.5
             _Metallic ("Metallic",1)) = 0.0
             [NoScaleOffset] _EmissionMap ("Emission",2D) = "black" {}
             [HDR] _EmissionColor ("Emission Color",Color) = (0,0)
             
         }
         SubShader {
             Tags{"RenderType" = "Opaque" "RenderPipeline" = "UniversalRenderPipeline" "IgnoreProjector" = "True"}
                LOD 300

             CGPROGRAM
             // Physically based Standard lighting model,and enable shadows on all light types
             #pragma surface surf Standard fullforwardshadows
             #pragma shader_feature _METALLIC_MAP
             #pragma shader_feature _ _SMOOTHNESS_ALBEDO _SMOOTHNESS_METALLIC
             #pragma shader_feature _EMISSION_MAP

             // Use shader model 3.0 target,to get nicer looking lighting
             #pragma target 3.0

             sampler2D _BaseMap;
             sampler2D _BaseMap2;
             sampler2D _BumpTex;
             sampler2D _EmissionMap;
             fixed4 _EmissionColor;
             //float _Emission;

             struct Input {
                 float2 uv_BaseMap;
                 float2 uv_BaseMap2;
                 float2 uv_BumpTex : TEXCOORD1;
             };

             half _Blend;
             half _BumpScale;
             half _Glossiness;
             half _Metallic;
             fixed4 _Color;

             void surf (Input IN,inout SurfaceOutputStandard o) {
                 // Albedo comes from a texture tinted by color
                 fixed4 c = lerp (tex2D (_BaseMap,IN.uv_BaseMap),tex2D (_BaseMap2,IN.uv_BaseMap2),_Blend) * _Color;
                 o.Albedo = c.rgb;
                 // Metallic and smoothness come from slider variables
                 o.Metallic = _Metallic;
                 o.Smoothness = _Glossiness;
                 o.Alpha = c.a;
                
                 o.Emission = tex2D(_EmissionMap,IN.uv_BaseMap) * _EmissionColor;
                 o.Normal = UnpackScaleNormal(tex2D(_BumpTex,IN.uv_BumpTex),_BumpScale);
                 c.rgb += o.Emission.rgb;
             }


             ENDCG
         }
         FallBack "Diffuse"
     }

版权声明:本文内容由互联网用户自发贡献,该文观点与技术仅代表作者本人。本站仅提供信息存储空间服务,不拥有所有权,不承担相关法律责任。如发现本站有涉嫌侵权/违法违规的内容, 请发送邮件至 dio@foxmail.com 举报,一经查实,本站将立刻删除。

相关推荐


依赖报错 idea导入项目后依赖报错,解决方案:https://blog.csdn.net/weixin_42420249/article/details/81191861 依赖版本报错:更换其他版本 无法下载依赖可参考:https://blog.csdn.net/weixin_42628809/a
错误1:代码生成器依赖和mybatis依赖冲突 启动项目时报错如下 2021-12-03 13:33:33.927 ERROR 7228 [ main] o.s.b.d.LoggingFailureAnalysisReporter : *************************** APPL
错误1:gradle项目控制台输出为乱码 # 解决方案:https://blog.csdn.net/weixin_43501566/article/details/112482302 # 在gradle-wrapper.properties 添加以下内容 org.gradle.jvmargs=-Df
错误还原:在查询的过程中,传入的workType为0时,该条件不起作用 <select id="xxx"> SELECT di.id, di.name, di.work_type, di.updated... <where> <if test=&qu
报错如下,gcc版本太低 ^ server.c:5346:31: 错误:‘struct redisServer’没有名为‘server_cpulist’的成员 redisSetCpuAffinity(server.server_cpulist); ^ server.c: 在函数‘hasActiveC
解决方案1 1、改项目中.idea/workspace.xml配置文件,增加dynamic.classpath参数 2、搜索PropertiesComponent,添加如下 <property name="dynamic.classpath" value="tru
删除根组件app.vue中的默认代码后报错:Module Error (from ./node_modules/eslint-loader/index.js): 解决方案:关闭ESlint代码检测,在项目根目录创建vue.config.js,在文件中添加 module.exports = { lin
查看spark默认的python版本 [root@master day27]# pyspark /home/software/spark-2.3.4-bin-hadoop2.7/conf/spark-env.sh: line 2: /usr/local/hadoop/bin/hadoop: No s
使用本地python环境可以成功执行 import pandas as pd import matplotlib.pyplot as plt # 设置字体 plt.rcParams['font.sans-serif'] = ['SimHei'] # 能正确显示负号 p
错误1:Request method ‘DELETE‘ not supported 错误还原:controller层有一个接口,访问该接口时报错:Request method ‘DELETE‘ not supported 错误原因:没有接收到前端传入的参数,修改为如下 参考 错误2:cannot r
错误1:启动docker镜像时报错:Error response from daemon: driver failed programming external connectivity on endpoint quirky_allen 解决方法:重启docker -> systemctl r
错误1:private field ‘xxx‘ is never assigned 按Altʾnter快捷键,选择第2项 参考:https://blog.csdn.net/shi_hong_fei_hei/article/details/88814070 错误2:启动时报错,不能找到主启动类 #
报错如下,通过源不能下载,最后警告pip需升级版本 Requirement already satisfied: pip in c:\users\ychen\appdata\local\programs\python\python310\lib\site-packages (22.0.4) Coll
错误1:maven打包报错 错误还原:使用maven打包项目时报错如下 [ERROR] Failed to execute goal org.apache.maven.plugins:maven-resources-plugin:3.2.0:resources (default-resources)
错误1:服务调用时报错 服务消费者模块assess通过openFeign调用服务提供者模块hires 如下为服务提供者模块hires的控制层接口 @RestController @RequestMapping("/hires") public class FeignControl
错误1:运行项目后报如下错误 解决方案 报错2:Failed to execute goal org.apache.maven.plugins:maven-compiler-plugin:3.8.1:compile (default-compile) on project sb 解决方案:在pom.
参考 错误原因 过滤器或拦截器在生效时,redisTemplate还没有注入 解决方案:在注入容器时就生效 @Component //项目运行时就注入Spring容器 public class RedisBean { @Resource private RedisTemplate<String
使用vite构建项目报错 C:\Users\ychen\work>npm init @vitejs/app @vitejs/create-app is deprecated, use npm init vite instead C:\Users\ychen\AppData\Local\npm-