kivyMD APK 在启动时崩溃 (android)

如何解决kivyMD APK 在启动时崩溃 (android)

我帮我弄清楚可能是什么问题。

嗨,我在 Android 设备上运行 Kivy MD 应用程序时遇到问题。 将我的应用程序编译成 apk 后,我使用 U 盘传输 文件到安卓手机上。该应用程序已成功安装并 加载 kivy 启动画面,但随后应用程序关闭。请注意 我无法获得 logcast 因为我的手机无法连接 使用“运行”(我尝试了很多方法,但这不是问题)

  • 资源:
  • 基维
  • kivymd
  • 建造师
  • 蟒蛇
  • -Ubuntu 20.04

我通过编写一个简单的代码来运行以查看问题是否与我最初的复杂代码有关:我运行的代码如下:

1.main.py(including my kv)
from kivymd.app import MDApp
from kivy.uix.screenmanager import ScreenManager,Screen
from kivy.lang import Builder
from kivymd.uix.list import MDList

kv = """
ScreenManager:
    StartUpScreen:
    ContactScreen:
    OptionsScreen:

<StartUpScreen>:
    name: 'startup'
    MDLabel:
        text: 'ViV'
        halign: 'center'
        font_style: "H2"
        theme_text_color: 'Primary'

    MDFillRoundFlatButton:
        text: 'NEXT'
        pos_hint: {'center_x':0.5,'center_y':0.1}
        on_press: root.manager.current = 'options'
        elevation: 10

<ContactScreen>:
    name: 'contact us'
    BoxLayout:
        orientation: 'vertical'

        MDLabel:
            text:'CONTACT INFORMATION'
            text_size: self.size
            valign: 'top'
            halign: 'center'
            font_style: "H5"
            theme_text_color: 'Primary'

        GridLayout:
            cols: 1
            row_default_height: 150
            row_force_default: True
            size_hint_y: None
            height: self.minimum_height
            padding: dp(10),dp(10)
            spacing: dp(15)
            #images here
            SmartTileWithLabel:
                source: "banner.jpg"
                nocache: True
                mipmap: True
                elevation: 10


        MDList:
            OneLineAvatarListItem:
                text:  'contact.viv.rsa@gmail.com'
                IconLeftWidget:
                    icon:"email"



        MDList:
            OneLineAvatarListItem:
                text:  'Call us on  081 424 9121\\n\ 083 730 3544'
                IconLeftWidget:
                    icon:"phone"

        MDList:
            OneLineAvatarListItem:
                text:'Check us out : @viv_rsa'
                IconLeftWidget:
                    icon:"instagram"
                    

        MDList:
            OneLineAvatarListItem:
                text:'Find us on Facebook: VIV App'
                IconLeftWidget:
                    icon:"facebook"

        Widget:
    MDFillRoundFlatButton:
        text: 'BACK'
        pos_hint: {'center_x':0.5,'center_y':0.05}
        on_press: root.manager.current = 'options'
        elevation: 10

<OptionsScreen>:
    name: "options"
    BoxLayout:
        canvas:
            Rectangle:
                source: "COVERGIRL.jpg"
                pos: self.pos
                size: self.size

    BoxLayout:
    MDFillRoundFlatButton:
        text: "PRODUCTS & SERVICES"
        pos_hint: {'center_x':0.5,'center_y':0.55}
        #on_release:root.manager.current= "city"
        elevation: 10


    MDFillRoundFlatButton:
        text: "CONTACT US"
        pos_hint: {'center_x':0.5,'center_y':0.45}
        on_release: root.manager.current= "contact us"
        elevation: 10

    MDLabel:
        text: 'not designed for children'
        pos_hint: {'center_x':0.8,'center_y':0.08}
        font_style: "Overline"
        color: 255,255,1
"""


class StartUpScreen(Screen):
    pass


class ContactScreen(Screen):
    pass


class OptionsScreen(Screen):
    pass


sm = ScreenManager()
sm.add_widget(StartUpScreen(name='startup'))
sm.add_widget(ContactScreen(name='contact us'))
sm.add_widget(OptionsScreen(name='options'))


class MainApp(MDApp):
    def build(self):
        self.theme_cls.primary_palette = "Red"
        self.theme_cls.primary_hue = "A700"
        self.theme_cls.theme_style = 'Dark'
        screen = Builder.load_string(kv)
        return screen




MainApp().run()

2.buildozer.spec file


> [app]
> 
> # (str) Title of your application title = VIV
> 
> # (str) Package name package.name = MainApp
> 
> # (str) Package domain (needed for android/ios packaging) package.domain = org.viv
> 
> # (str) Source code where the main.py live source.dir = .
> 
> # (list) Source files to include (let empty to include all the files) source.include_exts = py,png,jpg,kv,atlas,xml,iml
> 
> # (list) List of inclusions using pattern matching
> #source.include_patterns = assets/*,images/*.png
> 
> # (list) Source files to exclude (let empty to not exclude anything)
> #source.exclude_exts = spec
> 
> # (list) List of directory to exclude (let empty to not exclude anything)
> #source.exclude_dirs = tests,bin
> 
> # (list) List of exclusions using pattern matching
> #source.exclude_patterns = license,images/*/*.jpg
> 
> # (str) Application versioning (method 1) version = 0.2
> 
> # (str) Application versioning (method 2)
> # version.regex = __version__ = ['"](.*)['"]
> # version.filename = %(source.dir)s/main.py
> 
> # (list) Application requirements
> # comma separated e.g. requirements = sqlite3,kivy requirements = python3,kivy,https://github.com/kivymd/KivyMD/archive/master.zip,pygments,sdl2_ttf==2.0.15
> 
> # (str) Custom source folders for requirements
> # Sets custom source for any requirements with recipes requirements.source.kivymd =kivymd
> 
> # (list) Garden requirements
> #garden_requirements =
> 
> # (str) Presplash of the application
> #presplash.filename = %(source.dir)s/data/presplash.png
> 
> # (str) Icon of the application
> #icon.filename = %(source.dir)s/data/icon.png
> 
> # (str) Supported orientation (one of landscape,sensorLandscape,portrait or all) orientation = portrait
> 
> # (list) List of service to declare
> #services = NAME:ENTRYPOINT_TO_PY,NAME2:ENTRYPOINT2_TO_PY
> 
> #
> # OSX Specific
> #
> 
> #
> # author = © Copyright Info
> 
> # change the major version of python used by the app
> #osx.python_version = 3
> 
> # Kivy version to use
> #osx.kivy_version = 1.9.1
> 
> #
> # Android specific
> #
> 
> # (bool) Indicate if the application should be fullscreen or not fullscreen = 1
> 
> # (string) Presplash background color (for new android toolchain)
> # Supported formats are: #RRGGBB #AARRGGBB or one of the following names:
> # red,blue,green,black,white,gray,cyan,magenta,yellow,lightgray,> # darkgray,grey,lightgrey,darkgrey,aqua,fuchsia,lime,maroon,navy,> # olive,purple,silver,teal. android.presplash_color = #FFFFFF
> 
> # (list) Permissions android.permissions = INTERNET
> 
> # (int) Target Android API,should be as high as possible. android.api = 29
> 
> # (int) Minimum API your APK will support.
> #android.minapi = 21
> 
> # (int) Android SDK version to use
> #android.sdk = 20
> 
> # (str) Android NDK version to use
> #android.ndk = 19b
> 
> # (int) Android NDK API to use. This is the minimum API your app will support,it should usually match android.minapi.
> #android.ndk_api = 21
> 
> # (bool) Use --private data storage (True) or --dir public storage (False)
> #android.private_storage = True
> 
> # (str) Android NDK directory (if empty,it will be automatically downloaded.)
> #android.ndk_path =
> 
> # (str) Android SDK directory (if empty,it will be automatically downloaded.)
> #android.sdk_path =
> 
> # (str) ANT directory (if empty,it will be automatically downloaded.)
> #android.ant_path =
> 
> # (bool) If True,then skip trying to update the Android sdk
> # This can be useful to avoid excess Internet downloads or save time
> # when an update is due and you just want to test/build your package
> # android.skip_update = False
> 
> # (bool) If True,then automatically accept SDK license
> # agreements. This is intended for automation only. If set to False,> # the default,you will be shown the license when first running
> # buildozer.
> # android.accept_sdk_license = False
> 
> # (str) Android entry point,default is ok for Kivy-based app
> #android.entrypoint = org.renpy.android.PythonActivity
> 
> # (str) Android app theme,default is ok for Kivy-based app
> # android.apptheme = "@android:style/Theme.NoTitleBar"
> 
> # (list) Pattern to whitelist for the whole project
> #android.whitelist =
> 
> # (str) Path to a custom whitelist file
> #android.whitelist_src =
> 
> # (str) Path to a custom blacklist file
> #android.blacklist_src =
> 
> # (list) List of Java .jar files to add to the libs so that pyjnius can access
> # their classes. Don't add jars that you do not need,since extra jars can slow
> # down the build process. Allows wildcards matching,for example:
> # OUYA-ODK/libs/*.jar
> #android.add_jars = foo.jar,bar.jar,path/to/more/*.jar
> 
> # (list) List of Java files to add to the android project (can be java or a
> # directory containing the files)
> #android.add_src =
> 
> # (list) Android AAR archives to add (currently works only with sdl2_gradle
> # bootstrap)
> #android.add_aars =
> 
> # (list) Gradle dependencies to add (currently works only with sdl2_gradle
> # bootstrap)
> #android.gradle_dependencies =
> 




> 
> # (list) Android additional libraries to copy into libs/armeabi
> #android.add_libs_armeabi = libs/android/*.so
> #android.add_libs_armeabi_v7a = libs/android-v7/*.so
> #android.add_libs_arm64_v8a = libs/android-v8/*.so
> #android.add_libs_x86 = libs/android-x86/*.so
> #android.add_libs_mips = libs/android-mips/*.so
> 
> # (bool) Indicate whether the screen should stay on
> # Don't forget to add the WAKE_LOCK permission if you set this to True
> #android.wakelock = False
> 
> # (list) Android application meta-data to set (key=value format)
> #android.meta_data =
> 
> # (list) Android library project to add (will be added in the
> # project.properties automatically.)
> #android.library_references =
> 
> # (list) Android shared libraries which will be added to AndroidManifest.xml using <uses-library> tag
> #android.uses_library =
> 
> # (str) Android logcat filters to use
> #android.logcat_filters = *:S python:D
> 
> # (bool) Copy library instead of making a libpymodules.so
> #android.copy_libs = 1
> 
> # (str) The Android arch to build for,choices: armeabi-v7a,arm64-v8a,x86,x86_64 android.arch = armeabi-v7a
> 
> # (int) overrides automatic versionCode computation (used in build.gradle)
> # this is not the same as app version and should only be edited if you know what you're doing
> # android.numeric_version = 1
> 
> #
> # Python for android (p4a) specific
> #
> 
> # (str) python-for-android fork to use,defaults to upstream (kivy)
> #p4a.fork = kivy
> 
> # (str) python-for-android branch to use,defaults to master
> #p4a.branch = master
> 
> # (str) python-for-android git clone directory (if empty,it will be automatically cloned from github)
> #p4a.source_dir =
> 
> # (str) The directory in which python-for-android should look for your own build recipes (if any)
> #p4a.local_recipes =
> 
> # (str) Filename to the hook for p4a
> #p4a.hook =
> 
> # (str) Bootstrap to use for android builds
> # p4a.bootstrap = sdl2
> 
> # (int) port number to specify an explicit --port= p4a argument (eg for bootstrap flask)
> #p4a.port =
> 
> 
> #
> # iOS specific
> #
> 
> # (str) Path to a custom kivy-ios folder
> #ios.kivy_ios_dir = ../kivy-ios
> # Alternately,specify the URL and branch of a git checkout: ios.kivy_ios_url = https://github.com/kivy/kivy-ios
> ios.kivy_ios_branch = master
> 
> # Another platform dependency: ios-deploy
> # Uncomment to use a custom checkout
> #ios.ios_deploy_dir = ../ios_deploy
> # Or specify URL and branch ios.ios_deploy_url = https://github.com/phonegap/ios-deploy ios.ios_deploy_branch = 1.7.0
> 
> # (str) Name of the certificate to use for signing the debug version
> # Get a list of available identities: buildozer ios list_identities
> #ios.codesign.debug = "iPhone Developer: <lastname> <firstname> (<hexstring>)"
> 
> # (str) Name of the certificate to use for signing the release version
> #ios.codesign.release = %(ios.codesign.debug)s
> 
> 
> [buildozer]
> 
> # (int) Log level (0 = error only,1 = info,2 = debug (with command output)) log_level = 2
> 
> # (int) Display warning if buildozer is run as root (0 = False,1 = True) warn_on_root = 1
> 
> # (str) Path to build artifact storage,absolute or relative to spec file
> # build_dir = ./.buildozer
> 
> # (str) Path to build output (i.e. .apk,.ipa) storage
> # bin_dir = ./bin
> 
> #    -----------------------------------------------------------------------------
> #    List as sections
> #
> #    You can define all the "list" as [section:key].
> #    Each line will be considered as a option to the list.
> #    Let's take [app] / source.exclude_patterns.
> #    Instead of doing:
> #
> #[app]
> #source.exclude_patterns = license,data/audio/*.wav,data/images/original/*
> #
> #    This can be translated into:
> #
> #[app:source.exclude_patterns]
> #license
> #data/audio/*.wav
> #data/images/original/*
> #
> 
> 
> #    -----------------------------------------------------------------------------
> #    Profiles
> #
> #    You can extend section / key with a profile
> #    For example,you want to deploy a demo version of your application without
> #    HD content. You could first change the title to add "(demo)" in the name
> #    and extend the excluded directories to remove the HD content.
> #
> #[app@demo]
> #title = My Application (demo)
> #
> #[app:source.exclude_patterns@demo]
> #images/hd/*
> #
> #    Then,invoke the command line with the "demo" profile:
> #
> #buildozer --profile demo android debug
  1. 这是我在命令提示符(windows)中成功运行我的应用程序时得到的日志

This is the log i get when i successfully ran my app in comand prompt(windows)

解决方法

好的。所以这对我不起作用,添加 kivy==2.0.0,kivymd==0.104.1

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