Audio.h
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|
#ifndef _AUDIO_H_
#define _AUDIO_H_
class
Audio{
public
:
static
Audio* getInstance();
void
playBGM();
playReadyGo();
playPop();
prepare();
playCombo(
int
size);
private
:
Audio* m_instance;
};
#endif
|
Audio.cpp
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#include "SimpleAudioEngine.h"
Audio* Audio::m_instance =
nullptr
;
Audio* Audio::getInstance(){
if
(m_instance ==
){
m_instance =
new
Audio();
}
return
m_instance;
}
Audio::playBGM(){
CocosDenshion::SimpleAudioEngine::getInstance()->playBackgroundMusic(
"Music/music.ogg"
,
true
);
}
Audio::playReadyGo(){
CocosDenshion::SimpleAudioEngine::getInstance()->playEffect(
"Music/readygo.ogg"
false
);
}
Audio::playPop(){
"Music/pop.ogg"
);
}
Audio::playCombo(
size){
(size < 5)
;
(size >= 10){
"Music/combo_3.ogg"
);
}
else
(size >= 7){
"Music/combo_2.ogg"
);
else
{
"Music/combo_1.ogg"
);
}
}
Audio::prepare(){
CocosDenshion::SimpleAudioEngine::getInstance()->preloadBackgroundMusic(
);
CocosDenshion::SimpleAudioEngine::getInstance()->preloadEffect(
);
);
);
);
);
}