Multithreading in Cocoa

Multithreading in Cocoa

Cocoa — Multithreading

Cocoa is  Apple OS X's framework around  Objective-C. Objective-C is an object oriented language build on top of C,providing all the pros and pitfalls of  ANSI C. Since it runs on top of a  BSD kernel,  pthreadscan be used as well (technically,it's a Mach kernel with a BSD-like environment). OS X is a good platform to test multithreaded development because all of their recent systems are multi-core. Not that these are uncommon for other platforms as well,mind you.

NSThread and friends

There are hundreds of places to find short snippets of Objective-C code. Even examples using NSThread,Cocoa's Thread-spawning object. However,I could not find a single complete example,so I set out to figure it out myself (along with Objective-C) and document it so other people can save a few minutes. Or something. Anyway,here comes the amazing example:
//  main.m
//
//  Created by Christopher Wright on 2007.06.12.

#import <Foundation/Foundation.h>

@interface MyObject : NSObject
+(void)aMethod:(id)param;
@end

@implementation MyObject
+(void)aMethod:(id)param{
    int x;
    for(x=0;x<50;++x)
    {
        printf("Object Thread says x is %i/n",x);
        usleep(1);
    }
}
@end

int main(int argc,char *argv[])
{
    int x;
    [NSThread detachNewThreadSelector:@selector(aMethod:) toTarget:[MyObject class] withObject:nil];

    for(x=0;x<50;++x)
    {
        printf("Main thread says x is %i/n",x);
        usleep(1);
    }

	return 0;
}
When you compile from the command line,be sure to use  -framework Cocoa,otherwise you're get unresolved symbol errors.

It's important to note that the thread method takes one argument. This is essential. If you leave it out,you'll get error messages whining about Selectors not being found.

This code will start a counter thread,and then run its own counter in main. It's fairly simple,doesn't do any locking,and doesn't pass messages. Because of these deficiencies,it's essentially useless. However,in a few days I hope to expand into the realms of NSLock and friends to show what more can be done.

Using NSLock

NSLock is identical to a  mutex. If you're not sure what a mutex is,head on over to  this article which discusses their functionality and usage in multithreaded applications.

An NSLock Object has 4 methods. They're quite simple to use,and their functionality is quite intuitive.

[myLock lock]; locks the lock. This prevents other threads that are trying to acquire the lock from continuing until the lock is released.

[myLock unlock]; unlocks the lock. This can only be done by the thread that locked the lock,and obviously allows other threads to acquire it.

[myLock tryLock]; attempts to lock the lock,returns NO if it fails,otherwise returns YES.

[myLock lockBeforeDate:]; attempts to lock until a specified date. NO on failure,otherwise YES.

Here's a simple example based on the code above that uses locks.
//  main.m
//
//  Created by Christopher Wright on 2007.06.12.

#import <Foundation/Foundation.h>

NSLock *lock;

@interface MyObject : NSObject
+(void)aMethod:(id)param;
@end

@implementation MyObject
+(void)aMethod:(id)param{
    int x;
    for(x=0;x<50;++x)
    {
        [lock lock];
        printf("Object Thread says x is %i/n",x);
        usleep(1);
        [lock unlock];
    }
}
@end

int main(int argc,char *argv[])
{
    int x;
    lock = [[NSLock alloc] init];
    [NSThread detachNewThreadSelector:@selector(aMethod:) toTarget:[MyObject class] withObject:nil];

    for(x=0;x<50;++x)
    {
        [lock lock];
        printf("Main thread says x is %i/n",x);
        usleep(10000);
        printf("Main thread lets go/n",x);
        [lock unlock];
        usleep(100);
    }

	return 0;
}


In this example,the main thread holds the lock for a relatively long time,and then releases it for a while too. To see that to lock is working,we can check to see if any lines are output between "Main thread says..." and "Main thread lets go". Outside of these pairs it is not uncommon to see a few lines of output from the other thread,since at that point the lock is released,allowing the other thread to acquire the lock and run.

It's important to note that in normal Cocoa apps,you'll need to set up and  NSAutoreleasePool for each thread. This is done in the thread itself,typically at the beginning of the thread function. If you omit this,you'll get lots of error messages in the Console,and,more importantly,you'll leak memory.

Thread functions can also be Instance methods ( -[myClass someThreadedMethod:]),and in that case they're able to access the objects instance variables just as the main thread can -- this is where locking comes in handy,to keep everything consistent.

Using NSRecursiveLock

NSRecursiveLock is an object that allows the locking thread to lock it multiplt times. Normally if a thread were to lock a lock it already held,it would block forever. Recursive locks get round this,which is handy for recursive functions that obtain locks.

They are used in exactly the same way as  NSLock. Still working on that demo.

Leopard updates

With MacOS X 10.5 (Leopard),NSThread was enhanced and improved in several ways,making them much easier to use and work with. I'll try to whip something up eventually to demonstrate. MacOS X 10.6 added some assistive debugging methods,and the ability to set thread priority from other threads (previously,only a thread itself could change its priority).

版权声明:本文内容由互联网用户自发贡献,该文观点与技术仅代表作者本人。本站仅提供信息存储空间服务,不拥有所有权,不承担相关法律责任。如发现本站有涉嫌侵权/违法违规的内容, 请发送邮件至 dio@foxmail.com 举报,一经查实,本站将立刻删除。

相关推荐


我正在用TitaniumDeveloper编写一个应用程序,它允许我使用Javascript,PHP,Ruby和Python.它为API提供了一些可能需要的标准功能,但缺少的是全局事件.现在我想将全局热键分配给我的应用程序并且几乎没有任何问题.现在我只针对MAC,但无法找到任何Python或Ruby的解决方案.我找到了Coc
我的问题是当我尝试从UIWebView中调用我的AngularJS应用程序中存在的javascript函数时,该函数无法识别.当我在典型的html结构中调用该函数时,该函数被识别为预期的.示例如下:Objective-C的:-(void)viewDidLoad{[superviewDidLoad];//CODEGOESHERE_webView.d
我想获取在我的Mac上运行的所有前台应用程序的应用程序图标.我已经使用ProcessManagerAPI迭代所有应用程序.我已经确定在processMode中设置了没有modeBackgroundOnly标志的任何进程(从GetProcessInformation()中检索)是一个“前台”应用程序,并显示在任务切换器窗口中.我只需要
我是一名PHP开发人员,我使用MVC模式和面向对象的代码.我真的想为iPhone编写应用程序,但要做到这一点我需要了解Cocoa,但要做到这一点我需要了解Objective-C2.0,但要做到这一点我需要知道C,为此我需要了解编译语言(与解释相关).我应该从哪里开始?我真的需要从简单的旧“C”开始,正
OSX中的SetTimer在Windows中是否有任何等效功能?我正在使用C.所以我正在为一些软件编写一个插件,我需要定期调用一个函数.在Windows上,我只是将函数的地址传递给SetTimer(),它将以给定的间隔调用.在OSX上有一个简单的方法吗?它应该尽可能简约.我并没有在网上找到任何不花哨的东西
我不确定引擎盖下到底发生了什么,但这是我的设置,示例代码和问题:建立:>雪豹(10.6.8)>Python2.7.2(由EPD7.1-2提供)>iPython0.11(由EPD7.1-2提供)>matplotlib(由EPD7.1-2提供)示例代码:importnumpyasnpimportpylabasplx=np.random.normal(size=(1000,))pl.plot
我正在使用FoundationFramework在Objective-C(在xCode中)编写命令行工具.我必须使用Objective-C,因为我需要取消归档以前由NSKeyedArchiver归档的对象.我的问题是,我想知道我现在是否可以在我的Linux网络服务器上使用这个编译过的应用程序.我不确定是否会出现运行时问题,或者可
使用cocoapods,我们首先了解一下rvm、gem、ruby。rvm和brew一样,但是rvm是专门管理ruby的版本控制的。rvmlistknown罗列出ruby版本rvminstall版本号   可以指定更新ruby版本而gem是包管理gemsource-l查看ruby源gemsource-rhttps://xxxxxxxx移除ruby源gemsou
我有一个包含WebView的Cocoa应用程序.由于应用程序已安装客户群,我的目标是10.4SDK.(即我不能要求Leopard.)我有两个文件:index.html和data.js.在运行时,为了响应用户输入,我通常会使用应用程序中的当前数据填充data.js文件.(data.js文件由body.html上的index.html文件用于填充
如何禁用NSMenuItem?我点击后尝试禁用NSMenuItem.操作(注销)正确处理单击.我尝试通过以下两种方式将Enabled属性更改为false:partialvoidLogout(AppKit.NSMenuItemsender){sender.Enabled=false;}和partialvoidLogout(AppKit.NSMenuItemsender){LogoutI
我在想,创建一个基本上只是一个带Web视图的界面的Cocoa应用程序是否可行?做这样的事情会有一些严重的限制吗?如果它“可行”,那是否也意味着你可以为Windows应用程序做同样的事情?解决方法:当然可以创建一个只是一个Cocoa窗口的应用程序,里面有一个Web视图.这是否可以被称为“可可应
原文链接:http://www.cnblogs.com/simonshi2012/archive/2012/10/08/2715464.htmlFrom:http://www.idev101.com/code/Cocoa/Notifications.htmlNotificationsareanincrediblyusefulwaytosendmessages(anddata)betweenobjectsthatotherwi
如果不手动编写GNUmake文件,是否存在可以理解Xcode项目的任何工具,并且可以直接针对GNUstep构建它们,从而生成Linux可执行文件,从而简化(略微)保持项目在Cocoa/Mac和GNUstep/Linux下运行所需的工作?基本上,是否有适用于Linux的xcodebuild样式应用程序?几个星期前我看了pbtomake
我正在将页面加载到WebView中.该页面有这个小测试Javascript:<scripttype="text/javascript">functiontest(parametr){$('#testspan').html(parametr);}varbdu=(function(){return{secondtest:function(parametr){$('#testspan&#039
我正在尝试使用NSAppleScript从Objective-C执行一些AppleScript…但是,我正在尝试的代码是Yosemite中用于自动化的新JavaScript.它在运行时似乎没有做任何事情,但是,正常的AppleScript工作正常.[NSAppactivateIgnoringOtherApps:YES];NSAppleScript*scriptObject=[[NSApple
链接:https://pan.baidu.com/s/14_im7AmZ2Kz3qzrqIjLlAg           vjut相关文章Python与Tkinter编程ProgrammingPython(python编程)python基础教程(第二版)深入浅出PythonPython源码剖析Python核心编程(第3版)图书信息作者:Kochan,StephenG.出
我正在实现SWTJava应用程序的OSX版本的视图,并希望在我的SWT树中使用NSOutlineView提供的“源列表”选项.我通过将此代码添加到#createHandle()方法来破解我自己的Tree.class版本来实现这一点:longNSTableViewSelectionHighlightStyleSourceList=1;longhi=OS.sel_regist
我的Cocoa应用程序需要使用easy_install在用户系统上安装Python命令行工具.理想情况下,我想将一个bash文件与我的应用程序捆绑在一起然后运行.但据我所知这是不可能的,因为软件包安装在Python的“site-packages”目录中.有没有办法创建这些文件的“包”?如果没有,我应该如何运行ea
摘要: 文章工具 收藏 投票评分 发表评论 复制链接 Swing 是设计桌面应用程序的一个功能非常强大工具包,但Swing因为曾经的不足常常遭到后人的诟病.常常听到旁人议论纷纷,”Swing 运行太慢了!”,”Swing 界面太丑嘞”,甚至就是说”Swing 简直食之无味”. 从Swing被提出到现在,已是十年光景,Swing早已不是昔日一无是处的Swing了. Chris Adamson 和我写
苹果的开发:   我对于Linux/Unix的开发也是一窍不通,只知道可以用Java.不过接触了苹果过后,确实发现,世界上确实还有那么一帮人,只用苹果,不用PC的.对于苹果的开发,我也一点都不清楚,以下是师兄们整理出来的网站. http://www.chezmark.com/osx/    共享软件精选 http://www.macosxapps.com/    分类明了,更新及时的一个重要Mac