Cocoa是苹果公司为Mac OS X所创建的原生面向对象的API,是Mac OS X上五大API之一(其它四个是Carbon、POSIX、X11和Java)。Cocoa 应用程序一般在苹果公司的开发工具Xcode(前身为Project Builder)和Interface Builder上用Objective-C写成。不过,通过Java bridge、PasCocoa、PyObjC、CamelBones以及RubyCocoa等桥接技术,Java、Clozure CL、LispWorks、Object P
在iphone上多线程开发有两种方式。一是用pthread开发,别一种是cocoa中的NSThread。本示例展示NSThread的方法,一切以代码说话: // main.m
//
// Created by Christopher Wright on 2007.06.12.
#import <Foundation/Foundation.h>
NSLock *lock;
@inter
http://www.corbinstreehouse.com/blog/2007/10/instruments-on-leopard-how-to-debug-those-random-crashes-in-your-cocoa-app/ Instruments on Leopard: How to debug those random crashes in your Cocoa app
Hotto Cocoa o Kudasai I just returned from a 2 week trip to Japan. One of the more familiar sights was the ridiculous number of Starbucks (スターバックス) coffee shops, especially around Shinjuku and Roppong
原文来自:http://blog.youxu.info/2010/02/28/why-mac-os-x-for-programmers/ February 28, 2010 at 12:03 am · Filed under Cool Stuff , MacOSX , pearl , tech 一周前我和 Tinyfool 闲聊苹果操作系统,都认为对于开发人员来说,苹果操作系统(Mac OS)是上
如果原来从事Windows软件开发,想跨足或转换至Mac OS X环境,需要知道那些东西?有什么知识技能可以快速运用在Mac OS X环境上的?这两个问题应该是Windows开发者进入Mac OS X环境最关心的问题。本文假设读者以往采用微软的开发工具,并以C/C++/C#的任一种组合作为开发语言。 大体说来,Windows和Mac OS X都是为桌面应用环境、图形用户接口(GUI)而设计的操作系
這一陣子在 IRC 上,因為開發 OV 的緣故,經常有機會提到 OS X 程式設計相關的問題。我們經常提及像 Carbon, Cocoa, Objective-C 這類的關鍵詞,也開始有朋友問及,Carbon 是什麼?Cocoa 又是啥?我如果想在 OS X 上開發程式,該從哪下手好? 這篇文章先回答頭兩個問題:Carbon 跟 Cocoa 是什麼?順便也講講這兩者的差別在哪。 簡單地說,Carb
可以使用c函数NSSearchPathForDirectoriesInDomain来查找各种目录。它是Foundation函数,因此它可以与Cocoa for Mac OS X共享。它的很多可用选项都是专门为OS X设计的,在iphone上不会返回任何值。其原因在于,这些位置并不存在于iphone(如Downloads文件夹)上,或者你的应用程序由于iPhone的沙盒机制而没有访问该位置的权限
Thrift is a software framework for scalable cross-language services development. It combines a software stack with a code generation engine to build services that work efficiently and seamlessly betwe
http://stackoverflow.com/questions/327082/exc-bad-access-signal-received A major cause of EXEC_BAD_ACCESS is from trying to access release objects. To find out how to troubleshoot this, read this do
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(1) Cocoa Toch Frameworks Foundation Object wrappers Strings, collections Various system services (file I/O and network) Subset of Foundation on Mac UIKit Event handling Graphics and win