c#如何实现添加到列表代码:var list = new List<string>(); list.Add("Hello");
c#循环访问字典代码:foreach(var item in myDictionary) {   foo(item.Key);
using System; namespace OperatorsAppl { class Program { static void Main(string[] args) { bool a = true;
using System; class Program { static void Main(string[] args) { int a = 21; int b = 10; if (a == b) { Console.WriteLine("Line 1 - a is equal to b");
using System; namespace OperatorsAppl { class Program { static void Main(string[] args) { int a = 21; int b = 10;
using System; namespace DeclaringConstants { class Program { static void Main(string[] args) { const double pi = 3.14159;
using System; namespace EscapeChar { class Program { static void Main(string[] args) { Console.WriteLine("Hello\\tWorld\\n\\n");
using System; namespace VariableDefinition { class Program { static void Main(string[] args) { short a; int b ;
using System; namespace TypeConversionApplication { class StringConversion { static void Main(string[] args) {
using System; namespace TypeConversionApplication { class ExplicitConversion { static void Main(string[] args) {
using System; namespace DataTypeApplication { class Program { static void Main(string[] args) { Console.WriteLine("Size of int: {0}", sizeof(int));
using System; namespace RectangleApplication { class Rectangle { // member variables double length; double width;
using System; namespace HelloWorldApplication { class HelloWorld { static void Main(string[] args) { /* my first program in C# */
using System; namespace CalculatorApplication { class NumberManipulator { public int FindMax(int num1, int num2) {
using System; namespace RectangleApplication { class Rectangle { //member variables internal double length;
using System; namespace RectangleApplication { class Rectangle { //member variables private double length;
namespace RectangleApplication { class Rectangle { //member variables public double length; public double width;
using System; namespace Loops { class Program { static void Main(string[] args) { /* local variable definition */
using System; namespace Loops { class Program { static void Main(string[] args) { /* local variable definition */
using System; namespace Loops { class Program { static void Main(string[] args) { /* local variable definition */
using System; namespace Loops { class Program { static void Main(string[] args) { /* for loop execution */
using System; namespace Loops { class Program { static void Main(string[] args) { /* local variable definition */
using System; namespace DecisionMaking { class Program { static void Main(string[] args) { int a = 100; int b = 200;
using System; namespace DecisionMaking { class Program { static void Main(string[] args) { /* local variable definition */
using System; namespace DecisionMaking { class Program { static void Main(string[] args) { //* local variable definition */
using System; namespace DecisionMaking { class Program { static void Main(string[] args) { /* local variable definition */
using System; namespace DecisionMaking { class Program { static void Main(string[] args) { /* local variable definition */
using System; namespace OperatorsAppl { class Program { static void Main(string[] args) { int a = 20; int b = 10;
using System; namespace OperatorsAppl { class Program { static void Main(string[] args) { /* example of sizeof operator */
using System; namespace OperatorsAppl { class Program { static void Main(string[] args) { int a = 21; int c;