c#如何实现添加到列表代码:var list = new List<string>();
list.Add("Hello");
c#循环访问字典代码:foreach(var item in myDictionary)
{
foo(item.Key);
using System;
namespace OperatorsAppl {
class Program {
static void Main(string[] args) {
bool a = true;
using System;
class Program {
static void Main(string[] args) {
int a = 21;
int b = 10;
if (a == b) {
Console.WriteLine("Line 1 - a is equal to b");
using System;
namespace OperatorsAppl {
class Program {
static void Main(string[] args) {
int a = 21;
int b = 10;
using System;
namespace DeclaringConstants {
class Program {
static void Main(string[] args) {
const double pi = 3.14159;
using System;
namespace EscapeChar {
class Program {
static void Main(string[] args) {
Console.WriteLine("Hello\\tWorld\\n\\n");
using System;
namespace VariableDefinition {
class Program {
static void Main(string[] args) {
short a;
int b ;
using System;
namespace TypeConversionApplication {
class StringConversion {
static void Main(string[] args) {
using System;
namespace TypeConversionApplication {
class ExplicitConversion {
static void Main(string[] args) {
using System;
namespace DataTypeApplication {
class Program {
static void Main(string[] args) {
Console.WriteLine("Size of int: {0}", sizeof(int));
using System;
namespace RectangleApplication {
class Rectangle {
// member variables
double length;
double width;
using System;
namespace HelloWorldApplication {
class HelloWorld {
static void Main(string[] args) {
/* my first program in C# */
using System;
namespace CalculatorApplication {
class NumberManipulator {
public int FindMax(int num1, int num2) {
using System;
namespace RectangleApplication {
class Rectangle {
//member variables
internal double length;
using System;
namespace RectangleApplication {
class Rectangle {
//member variables
private double length;
namespace RectangleApplication {
class Rectangle {
//member variables
public double length;
public double width;
using System;
namespace Loops {
class Program {
static void Main(string[] args) {
/* local variable definition */
using System;
namespace Loops {
class Program {
static void Main(string[] args) {
/* local variable definition */
using System;
namespace Loops {
class Program {
static void Main(string[] args) {
/* local variable definition */
using System;
namespace Loops {
class Program {
static void Main(string[] args) {
/* for loop execution */
using System;
namespace Loops {
class Program {
static void Main(string[] args) {
/* local variable definition */
using System;
namespace DecisionMaking {
class Program {
static void Main(string[] args) {
int a = 100;
int b = 200;
using System;
namespace DecisionMaking {
class Program {
static void Main(string[] args) {
/* local variable definition */
using System;
namespace DecisionMaking {
class Program {
static void Main(string[] args) {
//* local variable definition */
using System;
namespace DecisionMaking {
class Program {
static void Main(string[] args) {
/* local variable definition */
using System;
namespace DecisionMaking {
class Program {
static void Main(string[] args) {
/* local variable definition */
using System;
namespace OperatorsAppl {
class Program {
static void Main(string[] args) {
int a = 20;
int b = 10;
using System;
namespace OperatorsAppl {
class Program {
static void Main(string[] args) {
/* example of sizeof operator */
using System;
namespace OperatorsAppl {
class Program {
static void Main(string[] args) {
int a = 21;
int c;